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Chasewalk

fcp bypass by single strip

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Hi guys i have question after recompile the server there came out warning in map-server its that ok? thank you very much for answering 


ps: here is the source 

 

                case RG_STRIPWEAPON:
                    status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER );
                    sc_start(NULL,bl,SC_STRIPWEAPON,100,skill_lv,skill_get_time(skill_id,skill_lv));
                    break;
                case RG_STRIPSHIELD:
                    status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER );
                    sc_start(NULL,bl,SC_STRIPSHIELD,100,skill_lv,skill_get_time(skill_id,skill_lv));
                    break;
                case RG_STRIPARMOR:                    
                    status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER );
                    sc_start(NULL,bl,SC_STRIPARMOR,100,skill_lv,skill_get_time(skill_id,skill_lv));
                    break;
                case RG_STRIPHELM:
                    status_change_end( bl, SC_CP_HELM, INVALID_TIMER );
                    sc_start(NULL,bl,SC_STRIPHELM,100,skill_lv,skill_get_time(skill_id,skill_lv));
                    break;
                }

                clif_skill_nodamage(src,bl,skill_id,skill_lv,i);   <-------
                break;
                }
            }

Bypass FCP.png

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