Been playing around with the party match script created by @AnnieRuru and it has been helpful when hosting a rpc like matches with the server. Currently players can abuse it by performing outside buffs before the recall. I am trying to add a debuff before the recall but it seems like SC_END needs GID for it to be executed can anyone help me correct the callsub below? TIA
Been playing around with the party match script created by @AnnieRuru and it has been helpful when hosting a rpc like matches with the server. Currently players can abuse it by performing outside buffs before the recall. I am trying to add a debuff before the recall but it seems like SC_END needs GID for it to be executed can anyone help me correct the callsub below? TIA
My callsub
L_debuff_party_members:
if (!getarg(0))
mes "Party "+ getarg(1) +" = ^FF0000None^000000";
else {
getpartymember getarg(0), 0;
getpartymember getarg(0), 1;
getpartymember getarg(0), 2;
for (.@i = 0; .@i < $@partymembercount; ++.@i) {
attachrid $@partymemberaid[.@i];
sc_end(SC_ALL, $@partymembercid[.@i]);
}
}
return;
Party match of AnnieRuru
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