Louis T Steinhil 4 Posted June 19, 2024 Hello guys, I don't know if this is a client version or script but how to add that item icon in dialogue? Quote Share this post Link to post Share on other sites
0 Checkmate 2 Posted 5 hours ago On 6/19/2024 at 7:20 PM, Louis T Steinhil said: Hello guys, I don't know if this is a client version or script but how to add that item icon in dialogue? [ Q ] How to show item ICONS inside NPC dialogue (Hercules)? [ A ] Use item *links* in your messages: getitemlink(<item_id>) ──────────────────────────────────────────────────────── REQUIREMENTS (client-side) ──────────────────────────────────────────────────────── 1) A client that supports item links (any modern 2014+ client is fine). 2) When diffing your client (e.g. NEMO), enable: - “Enable Item Link” (sometimes named “Enable Monster & Item Link”). That’s it — no custom LUA needed. Note: Zeny does not have a built-in icon in dialogue; only items do. ──────────────────────────────────────────────────────── MINIMAL HERCULES NPC EXAMPLE ──────────────────────────────────────────────────────── prontera,155,180,4 script ItemIconDemo 4_F_KAFRA1,{ mes "Required materials:"; mes " ^000000* 100,000 Zeny^000000"; mesf(" ^000000* %d x %s^000000", 10, getitemlink(984)); // Oridecon mesf(" ^000000* %d x %s^000000", 50, getitemlink(7063)); // Lower Weapon Stone (example id) mesf(" ^000000* %d x %s^000000", 25, getitemlink(7064)); // High Weapon Stone (example id) mes "Would you like to salvage it?"; next; switch(select("Yes:No")) { case 1: mes "You chose ^00AAFFYes^000000."; close; default: mes "Come back later."; close; } } /// NOTES: /// - Replace 7063/7064 with your server’s real item IDs. /// - getitemlink() renders the item name clickable and shows its small icon /// automatically in the dialogue window. /// - You can also use it inside mesf/select strings anywhere you print text. ──────────────────────────────────────────────────────── COMMON PITFALLS ──────────────────────────────────────────────────────── • Using getitemname() — this prints only text (no icon). Use getitemlink(). • Old client or diff without “Item Link” → icons won’t show. • Expecting Zeny icon → not supported natively; print plain text for Zeny. ──────────────────────────────────────────────────────── Quote Share this post Link to post Share on other sites
Hello guys, I don't know if this is a client version or script but how to add that item icon in dialogue?

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