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Amalgam

Job and Base Level Checker

Question

Hello,

 

I'm really noob at scripting can I request a job checker and base job checker?

 

I want a npc to only allow Trans Job, Super Novice, Gunslinger, Ninja, Soulinker, Star Gladiator to be able to warp to a certain map. Thanks. 

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All job number :

 

 

Job_Novice	0Job_Swordman	1Job_Mage	2Job_Archer	3Job_Acolyte	4Job_Merchant	5Job_Thief	6Job_Knight	7Job_Priest	8Job_Wizard	9Job_Blacksmith	10Job_Hunter	11Job_Assassin	12Job_Knight2	13Job_Crusader	14Job_Monk	15Job_Sage	16Job_Rogue	17Job_Alchem	18Job_Alchemist	18Job_Bard	19Job_Dancer	20Job_Crusader2	21Job_Wedding	22Job_SuperNovice	23Job_Gunslinger	24Job_Ninja	25Job_Xmas	26Job_Summer	27Job_Hanbok	28Job_Novice_High	4001Job_Swordman_High	4002Job_Mage_High	4003Job_Archer_High	4004Job_Acolyte_High	4005Job_Merchant_High	4006Job_Thief_High	4007Job_Lord_Knight	4008Job_High_Priest	4009Job_High_Wizard	4010Job_Whitesmith	4011Job_Sniper	4012Job_Assassin_Cross	4013Job_Lord_Knight2	4014Job_Paladin	4015Job_Champion	4016Job_Professor	4017Job_Stalker	4018Job_Creator	4019Job_Clown	4020Job_Gypsy	4021Job_Paladin2	4022Job_Baby	4023Job_Baby_Swordman	4024Job_Baby_Mage	4025Job_Baby_Archer	4026Job_Baby_Acolyte	4027Job_Baby_Merchant	4028Job_Baby_Thief	4029Job_Baby_Knight	4030Job_Baby_Priest	4031Job_Baby_Wizard	4032Job_Baby_Blacksmith	4033Job_Baby_Hunter	4034Job_Baby_Assassin	4035Job_Baby_Knight2	4036Job_Baby_Crusader	4037Job_Baby_Monk	4038Job_Baby_Sage	4039Job_Baby_Rogue	4040Job_Baby_Alchem	4041Job_Baby_Alchemist	4041Job_Baby_Bard	4042Job_Baby_Dancer	4043Job_Baby_Crusader2	4044Job_Super_Baby	4045Job_Taekwon	4046Job_Star_Gladiator	4047Job_Star_Gladiator2	4048Job_Soul_Linker	4049Job_Gangsi	4050Job_Death_Knight	4051Job_Dark_Collector	4052Job_Rune_Knight	4054Job_Warlock	4055Job_Ranger	4056Job_Arch_Bishop	4057Job_Mechanic	4058Job_Guillotine_Cross	4059Job_Rune_Knight_T	4060Job_Warlock_T	4061Job_Ranger_T	4062Job_Arch_Bishop_T	4063Job_Mechanic_T	4064Job_Guillotine_Cross_T	4065Job_Royal_Guard	4066Job_Sorcerer	4067Job_Minstrel	4068Job_Wanderer	4069Job_Sura	4070Job_Genetic	4071Job_Shadow_Chaser	4072Job_Royal_Guard_T	4073Job_Sorcerer_T	4074Job_Minstrel_T	4075Job_Wanderer_T	4076Job_Sura_T	4077Job_Genetic_T	4078Job_Shadow_Chaser_T	4079Job_Rune_Knight2	4080Job_Rune_Knight_T2	4081Job_Royal_Guard2	4082Job_Royal_Guard_T2	4083Job_Ranger2	4084Job_Ranger_T2	4085Job_Mechanic2	4086Job_Mechanic_T2	4087Job_Baby_Rune	4096Job_Baby_Warlock	4097Job_Baby_Ranger	4098Job_Baby_Bishop	4099Job_Baby_Mechanic	4100Job_Baby_Cross	4101Job_Baby_Guard	4102Job_Baby_Sorcerer	4103Job_Baby_Minstrel	4104Job_Baby_Wanderer	4105Job_Baby_Sura	4106Job_Baby_Genetic	4107Job_Baby_Chaser	4108Job_Baby_Rune2	4109Job_Baby_Guard2	4110Job_Baby_Ranger2	4111Job_Baby_Mechanic2	4112Job_Super_Novice_E	4190Job_Super_Baby_E	4191Job_Kagerou	4211Job_Oboro	4212Job_Rebellion 4215

 

 

 

prontera,150,150,0	script	Sample	123,{	// Set all job number to allow to warp	setarray .Job[0],23,24,25;	.size = getarraysize(.Job);	while ( .@i < .size ) {		if ( .Job[.@i] != Class ) end;		 warp "prontera",0,0;		.@i++;	}	end;}
Edited by Patskie

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