mybitch 9 Posted April 7, 2013 Some of the skill.c doesn't fit here in hercules. If someone can edit it and upload thank you so much.. Link: http://rathena.org/board/topic/62238-manage-skill-damage-21/ 1 Lilori reacted to this Quote Share this post Link to post Share on other sites
0 kyeme 71 Posted April 7, 2013 (edited) On 4/7/2013 at 3:36 AM, mybitch said: Some of the skill.c doesn't fit here in hercules. If someone can edit it and upload thank you so much.. Link: http://rathena.org/board/topic/62238-manage-skill-damage-21/ Try Hercules official mapflag adjust_skill_damage Edited April 7, 2013 by kyeme Quote Share this post Link to post Share on other sites
0 mybitch 9 Posted April 7, 2013 Isn't this applicable to a map only? Quote Share this post Link to post Share on other sites
0 jaBote 438 Posted April 7, 2013 (edited) This is applicable as a classic mapflag for only a map in a classic script file which you load into the server or well you can apply this to a map group specified in /db/{re or pre-re}/map_zone_db.conf. And remember you can specify new map zone groups with the mapflag<%TAB%>zone<%TAB%>zone_name thingy. Just remember to properly check you're using the correct map zone names. Edited April 7, 2013 by jaBote Quote Share this post Link to post Share on other sites
Some of the skill.c doesn't fit here in hercules. If someone can edit it and upload thank you so much..
Link: http://rathena.org/board/topic/62238-manage-skill-damage-21/
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