ThyroDree 3 Posted December 24, 2013 help me with this i tried using skill_tree.conf. did i do correct? Star_Gladiator: { inherit: ( "Taekwon" ); skills: { SG_FEEL: 3 SG_SUN_WARM: { MaxLevel: 3 SG_FEEL: 1 } SG_MOON_WARM: { MaxLevel: 3 SG_FEEL: 2 } SG_STAR_WARM: { MaxLevel: 3 SG_FEEL: 3 } SG_SUN_COMFORT: { MaxLevel: 4 SG_FEEL: 1 } SG_MOON_COMFORT: { MaxLevel: 4 SG_FEEL: 2 } SG_STAR_COMFORT: { MaxLevel: 4 SG_FEEL: 3 } SG_HATE: 3 SG_SUN_ANGER: { MaxLevel: 3 SG_HATE: 1 } SG_MOON_ANGER: { MaxLevel: 3 SG_HATE: 2 } SG_STAR_ANGER: { MaxLevel: 3 SG_HATE: 3 } SG_SUN_BLESS: { MaxLevel: 5 SG_FEEL: 1 SG_HATE: 1 } SG_MOON_BLESS: { MaxLevel: 5 SG_FEEL: 2 SG_HATE: 2 } SG_STAR_BLESS: { MaxLevel: 5 SG_FEEL: 3 SG_HATE: 3 } SG_DEVIL: 10 SG_FRIEND: 3 SG_KNOWLEDGE: 10 SG_FUSION: { MaxLevel: 1 SG_KNOWLEDGE: 9 } LK_PARRYING: { MaxLevel: 5 SG_FEEL: 3 } }} Quote Share this post Link to post Share on other sites
0 pan 87 Posted December 26, 2013 It looks like it's correct: Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source skills: { // SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files SKILL_NAME2: { // Use this for skills which have other skills as prerequisites MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way }}(From dbreskill_tree.conf) Quote Share this post Link to post Share on other sites
help me with this i tried using skill_tree.conf. did i do correct?
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