hemagx 69 Posted April 17, 2013 well i changed max item amount to 300k in mmo.h //Max amount of a single stacked item#define MAX_AMOUNT 300000 but when i use @item 512 300000 it's set amount to 0 in the database and if i changed it to any number more than 30k+ give me this error in char server [SQL]: DB error - data of field 'amount' was truncated. anyone can help me ? and thanks Quote Share this post Link to post Share on other sites
0 Ryuuzaki 9 Posted April 17, 2013 The database field does not support any value higher than 30.000, besides even if you edit it, your client will most likely f* up because last time i tried it was hardcoded to 30.000 (the packet). Quote Share this post Link to post Share on other sites
0 hemagx 69 Posted April 17, 2013 well i was have more than 3m coins and no crash or packet problems and no thing string @@ anyway how to change the databas value Quote Share this post Link to post Share on other sites
0 Squishyyy 1 Posted April 18, 2013 this may be a side question, but what are the limits for like hardcoded things that the client can handle ie levels, stats, hp,etc...Because I know a lot of 999 servers had issues with matk caps when I played them and atk caps too...so is there a way to not 'fix' but 'increase these limits? Quote Share this post Link to post Share on other sites
well i changed max item amount to 300k in mmo.h
but when i use @item 512 300000
it's set amount to 0 in the database and if i changed it to any number more than 30k+ give me this error
in char server
anyone can help me ? and thanks
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