Senos 54 Posted April 20, 2013 It would be interesting instead of: // Starting weapon for new charactersstart_weapon: 1201// Starting armor for new charactersstart_armor: 2301 This: start_items: <id1>,<qtd1>,<id2>,<qtd2>; // And so on... What do you think?!! And my observation: Why not take settings zeny and items from the char-server.txt and put in player.conf (battle)? Idea by Neko on: http://forum.brathena.org/topic/17528-primeiros-itens-start-items/ Share this post Link to post Share on other sites
mkbu95 34 Posted April 20, 2013 It is no big deal to do this mod. @edit Just finished it. Waiting for ppl's opinion on this. And my observation: Why not take settings zeny and items from the char-server.txt and put in player.conf (battle)?Because these settings are used only by char-server and therefore it would be a waste of resource to have to include battle settings into the char source code piece. 1 Senos reacted to this Share this post Link to post Share on other sites
Senos 54 Posted April 25, 2013 If they are implemented: http://svn.brathena.org/projects/brathena/repository/revisions/2043/diff/ Thanks to the brAthena! Share this post Link to post Share on other sites
Mystery 594 Posted May 10, 2013 This has been implemented. Moved topic! Share this post Link to post Share on other sites