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Danzon

Class suits not working

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//####################################################//#   						   ™ #//#   ####### ######  ###   ### ###   ### ###   ###  #//#   ###    ###  ###  ### ###   ### ###   ### ###   #//#   #####  ###  ###   ####      ####      #####    #//#   ##     ###  ###  ### ###   ### ###     ###     #//#   ##      ######  ###   ### ###   ###   ###      #//#                                                  #//####################################################//v1.0: Allows changing suits to 3rd classes;        #//v1.1: Added Xmas and Summer suits;                 #//v1.2: Added support to baby 3rd class suits.       #//####################################################mellina,63,72,5	script	Class Suits	485,{	mes "[Suit Provider]";	mes "So, wanna change your appearance?";	menu "Change to baby suit",babyclass,"Reset appearance",reset;babyclass:	if(class == Job_Lord_Knight) { changebase 4030; close; end; }	if(class == Job_Assassin_Cross) { changebase 4035; close; end; }	if(class == Job_Paladin) { changebase 4037; close; end; }	if(class == Job_Whitesmith) { changebase 4033; close; end; }	if(class == Job_Creator) { changebase 4041; close; end; }	if(class == Job_Stalker) { changebase 4040; close; end; }	if(class == Job_Professor) { changebase 4039; close; end; }	if(class == Job_Gypsy) { changebase 4043; close; end; }	if(class == Job_Champion) { changebase 4038; close; end; }	if(class == Job_Sniper) { changebase 4034; close; end; }	if(class == Job_Clown) { changebase 4042; close; end; }	if(class == Job_High_Wizard) { changebase 4032; close; end; }	if(class == Job_High_Priest) { changebase 4031; close; end; }	close;	end;reset:	changebase Class;	close;	end;}

 

 

This is the problem , when I use champion , the job cannot change to anything , it's like bug , and if i change the Job_Champion to job_champion , it will work , but if I use clown and set Job_Clown to job_clown , clown will be baby knight , how to fix this problem ?

 

 

Nevermind , fixed , class change to Class and the problem clear .

Edited by Max

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