I've made a potion that temp increases the HP/SP by 10% and I'm trying to make the effect "SC_INCMHPRATE" and "SC_INCMSPRATE" stay on dying, but I can't get it to.
I've already located in status.c and made the following change:
if(type == 0){
if( iStatus->get_sc_type(i)&SC_NO_REM_DEATH ){
switch (i) {
case SC_ARMOR_PROPERTY://Only when its Holy or Dark that it doesn't dispell on death
Hello hercules. Can someone help me?
I've made a potion that temp increases the HP/SP by 10% and I'm trying to make the effect "SC_INCMHPRATE" and "SC_INCMSPRATE" stay on dying, but I can't get it to.
I've already located in status.c and made the following change:
Anyone please?
Thank you.
Share this post
Link to post
Share on other sites