i reimplemented the buff state icon for Magical Power. it works and shows up, also counts down the 30 seconds. but exactly there is the problem.
the actual implementation of hercules uses a method called toogle_magicalpower to increase the dmg of the speed. then when i use a second time a skill, a flag is on 1 and the magicalpower buff gets removed before the dmg comes.
but the problem is that with the first toogle+dmg buff, the icon doesnt appear, as the skill is still aktiv.
i wanted to modify the source now that the icon dissapears with the first time, but i still have some small understanding problems on the skill.c
does someone have an idea how i can remove this icon but still hold the buff?
Hey ho,
i reimplemented the buff state icon for Magical Power. it works and shows up, also counts down the 30 seconds. but exactly there is the problem.
the actual implementation of hercules uses a method called toogle_magicalpower to increase the dmg of the speed. then when i use a second time a skill, a flag is on 1 and the magicalpower buff gets removed before the dmg comes.
but the problem is that with the first toogle+dmg buff, the icon doesnt appear, as the skill is still aktiv.
i wanted to modify the source now that the icon dissapears with the first time, but i still have some small understanding problems on the skill.c
does someone have an idea how i can remove this icon but still hold the buff?
Greetings
Tepoo
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