cicciobello 0 Posted March 29, 2014 (edited) Hi I'm spawning a lot of monsters (many with the same name, so i can't use getmapxy ). While i spawn them i add their position to arrays i have Two monsters never have the same position. Is there a way for me to know the position of the monster that was killed with some script command? Is there a plugin for this? Edited March 29, 2014 by cicciobello Quote Share this post Link to post Share on other sites
0 Emistry 145 Posted April 4, 2014 script ?? summon them..and attach with an event label ... OnMobDie:getmapxy( .@map$,.@x,.@y,0 );dispbottom "Map : "+.@map$+","+.@x+","+.@y;end; you will get the position of your character who killed it... but not the monster since there is no way to trace it. but..ur result will be differ alot if you're range attack character maybe you should try to do with with source mod... Quote Share this post Link to post Share on other sites
Hi I'm spawning a lot of monsters (many with the same name, so i can't use getmapxy ).
While i spawn them i add their position to arrays i have
Two monsters never have the same position.
Is there a way for me to know the position of the monster that was killed with some script command?
Is there a plugin for this?
Edited by cicciobelloShare this post
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