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javierlog08

How to avoid monster warp on a determine area map.

Question

I have a mob that can teleport. but i have a map area, where basilisc is set.  i want that the monster cant teleport on that area of my map.

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Thank you jaBote.
I didn´t know that mapflag O.O


However,  that mapflag is for the whole map.  But i can use it on a specific area???

For example
 

setcell "hunt",104,26,110,44,cell_basilica,1; //area no atacable del mapa
Edited by javierlog08

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