hemagx 69 Posted April 29, 2013 well, in Aegis GM can ignore walk area when use warp command ( /mm mapname ) so my suggestion is make new option like if GM Group id is more than 2 can ignore walk area when warping so GM can warp to eg. @warp prontera 10 10 if his group is more than 2 and thx sorry for bad english 2 Enko and icabit reacted to this Share this post Link to post Share on other sites
malufett 247 Posted April 30, 2013 if it has a good purpose +1 but if there is nothing then I say used the athena way... 1 hemagx reacted to this Share this post Link to post Share on other sites
jTynne 101 Posted April 30, 2013 +1, I've always wanted this. 1 hemagx reacted to this Share this post Link to post Share on other sites
hemagx 69 Posted April 30, 2013 For purpose : it's officail thing you will use a lot of areas was not available jTynne want it and , i think there's no problem ! or hard thing to make GM bybass it anyway npc warp command can ignore it >> and there's a lot of things we can do after enable ignore walk area ~.~ all ideas gone when someone ask me Share this post Link to post Share on other sites
Kenpachi 65 Posted May 2, 2013 Well, since it's an official behaviour and implementing it just means to comment out 6 lines of code I'd say yes. 1 hemagx reacted to this Share this post Link to post Share on other sites
mkbu95 34 Posted May 11, 2013 Implemented in 52a58b5a82cea7210efffc88f14706973bb1dfa3 1 Enko reacted to this Share this post Link to post Share on other sites