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noobsai

Item script that generates random cashpoints

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Hi Im really noob in item scripting so i need help.

I make a new item called ticket and I want it to have a function that when used it will generate a cashpoint randomly from 20-50 points

(cashpoint from @cash command)

 

Thanks in advance :)

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You should have told me before that, but I think the atcommand method does notify about the user's current cash.

 

If you want to get notified when using the #CASHPOINTS method, use this other code:

.@addition = rand(20,50);#CASHPOINTS += .@addition;announce "You've earned " + .@addition + " Cash Points. Your current total is " + #CASHPOINTS + " Cash Points.", bc_self;

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You can simply use this on its code:

#CASHPOINTS += rand(20,50);

 

Or if you feel safer by using the atcommand:

atcommand "@cash " + rand(20,50);

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please share. i'm interested :))

 

Just make your own item, and make sure its on use script is like this one:

.@addition = rand(20,50);#CASHPOINTS += .@addition;announce "You've earned " + .@addition + " Cash Points. Your current total is " + #CASHPOINTS + " Cash Points.", bc_self;

 

 

 

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