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MVP LADDER NPC with Chat Bubble for top 1 player.
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Amalgam
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Asked by
Amalgam
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//= ---//= MvP Rank Improved v1.0//= ---//= This Rank will count every MvP you kill,//= to be more clear, will count every mob//= defined inside the array ".mobid[0]",//= so, if you add the poring ID will count in the rank//= you can modify and ad miniBoss because this array//= only have all MvPs, that's the idea, only MvPs...//= ---// --- Re-coded by Cookie ---// ===== Functions =====function script mvp_rank { set @mvptotal, getarg(0); set @nomb$, getarg(1); for (set .@c, 0; .@c < $@top; set .@c, .@c + 1) { if (@mvptotal >= getd("$topmvp" +.@c)) { if (strcharinfo(0) == getd("$topmvp" +.@c +"$")) { setd "$topmvp" +.@c, @mvptotal; setd "$topmvp" +.@c +"$", @nomb$; return; } else { if (getd("$topmvp" +(.@c + 1) +"$") == "") { setd "$topmvp" +.@c, @mvptotal; setd "$topmvp" +.@c +"$", @nomb$; return; } else { setd "$topmvp" +(.@c + 1), getd("$topmvp" +.@c); setd "$topmvp" +(.@c + 1) +"$", getd("$topmvp"+.@c+"$"); setd "$topmvp" +.@c, @mvptotal; setd "$topmvp" +.@c +"$", @nomb$; return; } } } } return;}function script mvp_rank_date { return gettime(7) + "-" + gettime(6) + "-" + gettime(5) + " " + gettime(3) + ":" + gettime(2) + ":" + gettime(1); }// ===== Script ======- script Rank MvP -1,{ OnInit: // Set npc-specific variables setarray .mobid[0],1511,1647,1785,1630,1399,1039,1874,2068,1272,1719,1046,1389,1112,1115,1957,1418,1871,1252,1885,1768,1086,1688,1646,1373,1147,1059,1150,1956,2022,1087,1190,1038,1157,1159,1502,1623,1650,1583,1708,1312,1751,1685,1648,1917,1658,2238,1832,1492,1734,1251,1779,2156,2087; // MvP Ids set .a, 1; // Broadcast who killed the MvP and wich MvP and wick Map [0 Off - 1 On] set $@top, 5; // Max. Top Rank (Hihgly recommended between 5~10, more maybe bug the server (limited variables) end; OnNPCKillEvent: // Script execution for (set .@c, 0; .@c < getarraysize(.mobid); set .@c, .@c + 1) { if (killedrid == .mobid[.@c]) { set .@s, 1; // If a MvP } } if (!.@s) // Indicates if not a MVP; if so, end script execution. end; if (.a) // If announcement is toggled, execute broadcast. //announce "[MVP System] " +strcharinfo(0) +" has killed a MVP [ " +getmonsterinfo(killedrid,0) +" ]",0,0xFFFFFF; // Check if MVP rank date perma-var is same as char var; if not, rank was reset and therefore the character var MvP should be if (mvp_rank_date$ != $mvp_rank_date$) { set mvp_rank_date$, $mvp_rank_date$; set MvP, 0; } set MvP, MvP + 1; callfunc ("mvp_rank",MvP,strcharinfo(0)); end;}fro_town,103,119,4 script MVP Ranking Board 857,{ function checkPerm; // Check GM level; if (checkPerm()) { set .@sel, select ("Show Ranking:^FF0000Reset MVP Ranking^000000"); if (.@sel == 2) { // Reset Ranking mes .npcname$; mes "Are you sure you would like to reset the MVP Ranking?"; next; set .@confirm, select ("Confirm:Cancel"); if (.@confirm == 1) { for (set .@i, 0; .@i < $@top; set .@i, .@i + 1) { setd "$topmvp" +.@i, 0; setd "$topmvp" +.@i +"$", ""; } set $mvp_rank_date$, callfunc("mvp_rank_date"); mes .npcname$; mes "The Ranking has been reset."; close; end; } else { close; end; } } } mes .npcname$; for (set .@c, 0; .@c < $@top; set .@c, .@c + 1) { mes "#^FF0000" +(.@c + 1) +"^000000 [ ^0000FF" +getd("$topmvp" +.@c +"$") +"^000000 ] with ^FF0000" +getd("$topmvp" +.@c) +"^000000 MvP killed."; } close; end; // ========================= // ===== Configuration ===== // ========================= OnInit: set .npcname$, "[ MvP Rankings ]"; setarray .gm_perm[0],99; // Set all of the GMs that can access this if ($mvp_rank_date$ == "") { set $mvp_rank_date$, callfunc("mvp_rank_date"); } end; function checkPerm { for (set .@i, 0; .@i < getarraysize(.gm_perm); set .@i, .@i + 1) { if (getgmlevel() >= .gm_perm[.@i]) // Change this to >= or == dependent on if you're specifically wanting to set individual GM levels (==) or hierarchy (>=) return 1; } return 0; }}Can anybody help me put a chat bubble for the top 1 mvp player. Thank you!
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