rituel 2 Posted July 23, 2014 Hello everyone. I would like to know it's possible to use the rAthena's Skill.c to add Rebellion's skill support on Hercules. If yes, can you give me some advices ? https://github.com/rathena/rathena/blob/master/src/map/skill.c For exemple: 'Fallen_Angel' skill is not present on Hercules Skill.c case RL_FALLEN_ANGEL: if (unit_movepos(src,x,y,1,1)) { enum e_skill skill_use = GS_DESPERADO; uint8 skill_use_lv = pc_checkskill(sd,skill_use); clif_slide(src, x, y); clif_fixpos(src); if (skill_check_condition_castend(sd,skill_use,skill_use_lv)) { sd->skill_id_old = RL_FALLEN_ANGEL; skill_castend_pos2(src,src->x,src->y,skill_use,skill_use_lv,tick,SD_LEVEL|SD_ANIMATION|SD_SPLASH); battle_consume_ammo(sd,skill_use,skill_use_lv); } sd->skill_id_old = 0; } else if (sd) clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; Thank you in advance. Quote Share this post Link to post Share on other sites
0 Mystery 594 Posted July 24, 2014 Please keep in mind you're not releasing anything... you're asking for support, thus, topic moved. Quote Share this post Link to post Share on other sites
Thank you in advance.
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