Jump to content
  • 0
Sign in to follow this  
dungpt8782

npc_event: player's event queue is full

Question

2 answers to this question

Recommended Posts

  • 0

1st answer: combine these events in just an NPC since you've got too many OnNPCKilEvent events.

 

Or either:

 

2nd answer: go to src/map/map.h, line 34

#define MAX_EVENTQUEUE 2

 

Change to any number not to big (you need at least 5 ATM, I'd set it to like 10) and recompile.

Share this post


Link to post
Share on other sites
  • 0

1st answer: combine these events in just an NPC since you've got too many OnNPCKilEvent events.

 

Or either:

 

2nd answer: go to src/map/map.h, line 34

#define MAX_EVENTQUEUE 2

 

Change to any number not to big (you need at least 5 ATM, I'd set it to like 10) and recompile.

 

Thanks.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.