Hey, so I built this quest for Novices where they kill a specific kind of Poring that spawns regularly around town. My first approach was to only have the mobs spawn upon activating the quest like so:
The embedded behavior is to keep track of how many have been killed using a variable. This approach is problematic though, firstly because spawns are at a set number and if any other player kills the marks, whoever is performing the quest is screwed. Instead, I planned on making the Porings spawn automatically like so:
... I'm actually not sure it's possible to embed a behavior into naturally spawning mobs. Is there a better way to handle this, or did I not format this behavior properly?
Hey, so I built this quest for Novices where they kill a specific kind of Poring that spawns regularly around town. My first approach was to only have the mobs spawn upon activating the quest like so:
The embedded behavior is to keep track of how many have been killed using a variable. This approach is problematic though, firstly because spawns are at a set number and if any other player kills the marks, whoever is performing the quest is screwed. Instead, I planned on making the Porings spawn automatically like so:
... I'm actually not sure it's possible to embed a behavior into naturally spawning mobs. Is there a better way to handle this, or did I not format this behavior properly?
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