Jump to content
  • 0
Sign in to follow this  
dakai

hair styles don't displayed

Question

Hi guys, here I'm struggling to make the extra hairstyles work. I'm using a palette.grf from one of the full clients of here in Hercules. I setup the client.conf file to enable the 57 hairstyles included on the palette.grf, the issue is that after the style # 30 won't display the rest of the hairstyles. I checked the content of the GRF and all the files are there, I used the NEMO patcher to enable the diff of 64k hairstyle, but still happens the same, between the style 30 to 57 the game display exact the same hairstyle. Have anyone a clue that what could be the issue or what I'm doing wrong?

Share this post


Link to post
Share on other sites

4 answers to this question

Recommended Posts

  • 0

You have to place the sprites in 

 

dataspriteÀΰ£Á·¸Ó¸®Åë¿©56_¿©.spr

dataspriteÀΰ£Á·¸Ó¸®Åë¿©56_¿©.act

dataspriteÀΰ£Á·¸Ó¸®Åë³²56_³².act

dataspriteÀΰ£Á·¸Ó¸®Åë³²56_³².act

 
 

Share this post


Link to post
Share on other sites
  • 0

Are you sure you implemented well the sprites? i mean with the ##_(prefix).spr/.act on each sprite?

Share this post


Link to post
Share on other sites
  • 0

To be honest, that's the part where I'm bit confused, I have a lot of files on > sprite > 인간족 > 머리통 > 남 folder with name like 0_남.spr , 1_남.spr. Should been changed to ##_0.spr or ##_0.act ?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.