I just want to request a new idea that will make the pvp more intense, more challenging and fun but my scripting level is not so PRO like the others here. So here, I want to get help from the community.
NOTE: I can't explain more words explanations but I will make sure you will understand
On League of Legends side ideas:
There will be 6 Division on this. So what are they?
Hello Hercules Community!
I just want to request a new idea that will make the pvp more intense, more challenging and fun but my scripting level is not so PRO like the others here. So here, I want to get help from the community.
NOTE: I can't explain more words explanations but I will make sure you will understand
On League of Legends side ideas:
There will be 6 Division on this. So what are they?
- Bronze, Silver, Gold, Platinum, Diamond, Challenger
Each division has 5 Tier; Players need to get those Tier before changing Division. This is what I need:
Note: by default, the player need to kill 10 kills to get Bronze V in normal PVP Room. They can't enter higher division rooms;
Note2: There will be a pop-up that will tell them that "Congratulations! You are now Bronze V and can enter PVP Ranked Room!"
Bronze V -> Bronze IV = Need 10 Kills (or PVP Points)
Bronze IV -> Bronze III = Need 15 Kills (or PVP Points)
Bronze III -> Bronze II = Need 20 Kills (or PVP Points)
Bronze II -> Bronze I = Need 25 Kills (or PVP Points)
Changing Division (SERIES) :: Bronze I -> Silver V = Need 30 Kills (or PVP Points)
Note: There will a pop-up that will tell them "Congratulations! You are now Silver V!"
The rest is, adjustable depends on owner's setup.
On PVP Room Side ideas:
There will be a special room for each division. When you click the NPC.
PVP Room -> Normal PVP / PVP Ranked Room ->
- Bronze
- Silver
- Gold
- Platinum
- Diamond
- No Division Limit (If no division yet, they are not eligible to enter)
NOTE: If a player is Platinum Division, they can't enter Bronze, Silver, Gold and Diamond.
NOTE2: The No Division Limit is NOT counted on PVP Points.
More will be added soon..
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