Jhedzkie 0 Posted May 23, 2013 (edited) i would like to suggest a battle.conf entry that would globally override the atk/matk/skill dmg in the whole server. i think this would be pretty useful to some owners that would like to put up an HR renewal based server, but sees pretty low atk damages, or to some that would like to put up a pre-renewal based server but sees too much damage, they would just need to modify these entries to adjust the damage rate of their server based on their liking. the entries would be something like: conf/battle/battle.conf // Global normal attack damage rate for players (Note 2)player_atk_damage_rate: 100// Global magic attack damage rate for players (Note 2)player_matk_damage_rate: 100// Global skill damage rate for players (Note 2)// Like Lilith's manage skill damage, but this applies for all skills.player_skill_damage_rate: 100 i don't know if any of this has been already implemented in other ways, or has been suggested before. but if not, i would like to suggest it. then again, if this would be too much of a modification, the choice is always yours. thanks. Edited May 23, 2013 by Jhedzkie Quote Share this post Link to post Share on other sites
Relzz 32 Posted May 23, 2013 I can't look to the source now but also i have never used something like this, sounds cool Quote Share this post Link to post Share on other sites
Jhedzkie 0 Posted May 23, 2013 I can't look to the source now but also i have never used something like this, sounds cool thanks. any other feebacks guys? :/ is this actually no good? Quote Share this post Link to post Share on other sites