CREATE TABLE IF NOT EXISTS `achievement_db` ( `achievement_id` int(11) unsigned NOT NULL auto_increment, `type` int(10) NOT NULL, `name` varchar(32) NOT NULL, `cutin` varchar(64) NOT NULL, `base_exp` bigint(20) NOT NULL, `job_exp` bigint(20) NOT NULL, `nameid` smallint(5) unsigned NOT NULL, `points` int(10) unsigned NOT NULL, PRIMARY KEY (`achievement_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;
-- -- Tabellenstruktur für Tabelle `achievement_tracker` --
CREATE TABLE IF NOT EXISTS `achievement_tracker` ( `char_id` int(11) unsigned NOT NULL, `achievement_id` int(11) unsigned NOT NULL, `finished` tinyint(1) NOT NULL, `amount1` int(10) unsigned NOT NULL, `amount2` int(10) unsigned NOT NULL, `amount3` int(10) unsigned NOT NULL, `amount4` int(10) unsigned NOT NULL, `amount5` int(10) unsigned NOT NULL, `time` timestamp NOT NULL default CURRENT_TIMESTAMP ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
-- -- Tabellenstruktur für Tabelle `explore_achievement` --
CREATE TABLE IF NOT EXISTS `explore_achievement` ( `achievement_id` int(11) unsigned NOT NULL, `map1` varchar(11) NOT NULL, `map2` varchar(11) NOT NULL, `map3` varchar(11) NOT NULL, `map4` varchar(11) NOT NULL, `map5` varchar(11) NOT NULL, PRIMARY KEY (`achievement_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
-- -- Tabellenstruktur für Tabelle `item_achievement` --
CREATE TABLE IF NOT EXISTS `item_achievement` ( `achievement_id` int(11) unsigned NOT NULL, `type` int(10) NOT NULL, `value1` int(11) NOT NULL, `amount1` int(10) NOT NULL, `value2` int(11) NOT NULL, `amount2` int(10) NOT NULL, `value3` int(11) NOT NULL, `amount3` int(10) NOT NULL, `value4` int(11) NOT NULL, `amount4` int(10) NOT NULL, `value5` int(11) NOT NULL, `amount5` int(10) NOT NULL, PRIMARY KEY (`achievement_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
-- -- Tabellenstruktur für Tabelle `mob_achievement` --
CREATE TABLE IF NOT EXISTS `mob_achievement` ( `achievement_id` int(11) unsigned NOT NULL, `type` int(10) NOT NULL, `value1` int(11) NOT NULL, `amount1` int(10) NOT NULL, `value2` int(11) NOT NULL, `amount2` int(10) NOT NULL, `value3` int(11) NOT NULL, `amount3` int(10) NOT NULL, `value4` int(11) NOT NULL, `amount4` int(10) NOT NULL, `value5` int(11) NOT NULL, `amount5` int(10) NOT NULL, PRIMARY KEY (`achievement_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
-- -- Tabellenstruktur für Tabelle `quest_achievement` --
CREATE TABLE IF NOT EXISTS `quest_achievement` ( `achievement_id` int(11) unsigned NOT NULL, `quest1` int(11) NOT NULL default '-1', `quest2` int(11) NOT NULL default '-1', `quest3` int(11) NOT NULL default '-1', `quest4` int(11) NOT NULL default '-1', `quest5` int(11) NOT NULL default '-1', PRIMARY KEY (`achievement_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
-- -- Tabellenstruktur für Tabelle `itemuse_achievement` --
CREATE TABLE IF NOT EXISTS `itemuse_achievement` ( `achievement_id` int(11) unsigned NOT NULL, `type` int(10) NOT NULL, `value1` int(11) NOT NULL, `amount1` int(10) NOT NULL, `value2` int(11) NOT NULL, `amount2` int(10) NOT NULL, `value3` int(11) NOT NULL, `amount3` int(10) NOT NULL, `value4` int(11) NOT NULL, `amount4` int(10) NOT NULL, `value5` int(11) NOT NULL, `amount5` int(10) NOT NULL, PRIMARY KEY (`achievement_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
CREATE TABLE IF NOT EXISTS `achievement_db` (
`achievement_id` int(11) unsigned NOT NULL auto_increment,
`type` int(10) NOT NULL,
`name` varchar(32) NOT NULL,
`cutin` varchar(64) NOT NULL,
`base_exp` bigint(20) NOT NULL,
`job_exp` bigint(20) NOT NULL,
`nameid` smallint(5) unsigned NOT NULL,
`points` int(10) unsigned NOT NULL,
PRIMARY KEY (`achievement_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;
--
-- Tabellenstruktur für Tabelle `achievement_tracker`
--
CREATE TABLE IF NOT EXISTS `achievement_tracker` (
`char_id` int(11) unsigned NOT NULL,
`achievement_id` int(11) unsigned NOT NULL,
`finished` tinyint(1) NOT NULL,
`amount1` int(10) unsigned NOT NULL,
`amount2` int(10) unsigned NOT NULL,
`amount3` int(10) unsigned NOT NULL,
`amount4` int(10) unsigned NOT NULL,
`amount5` int(10) unsigned NOT NULL,
`time` timestamp NOT NULL default CURRENT_TIMESTAMP
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Tabellenstruktur für Tabelle `explore_achievement`
--
CREATE TABLE IF NOT EXISTS `explore_achievement` (
`achievement_id` int(11) unsigned NOT NULL,
`map1` varchar(11) NOT NULL,
`map2` varchar(11) NOT NULL,
`map3` varchar(11) NOT NULL,
`map4` varchar(11) NOT NULL,
`map5` varchar(11) NOT NULL,
PRIMARY KEY (`achievement_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Tabellenstruktur für Tabelle `item_achievement`
--
CREATE TABLE IF NOT EXISTS `item_achievement` (
`achievement_id` int(11) unsigned NOT NULL,
`type` int(10) NOT NULL,
`value1` int(11) NOT NULL,
`amount1` int(10) NOT NULL,
`value2` int(11) NOT NULL,
`amount2` int(10) NOT NULL,
`value3` int(11) NOT NULL,
`amount3` int(10) NOT NULL,
`value4` int(11) NOT NULL,
`amount4` int(10) NOT NULL,
`value5` int(11) NOT NULL,
`amount5` int(10) NOT NULL,
PRIMARY KEY (`achievement_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Tabellenstruktur für Tabelle `mob_achievement`
--
CREATE TABLE IF NOT EXISTS `mob_achievement` (
`achievement_id` int(11) unsigned NOT NULL,
`type` int(10) NOT NULL,
`value1` int(11) NOT NULL,
`amount1` int(10) NOT NULL,
`value2` int(11) NOT NULL,
`amount2` int(10) NOT NULL,
`value3` int(11) NOT NULL,
`amount3` int(10) NOT NULL,
`value4` int(11) NOT NULL,
`amount4` int(10) NOT NULL,
`value5` int(11) NOT NULL,
`amount5` int(10) NOT NULL,
PRIMARY KEY (`achievement_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Tabellenstruktur für Tabelle `quest_achievement`
--
CREATE TABLE IF NOT EXISTS `quest_achievement` (
`achievement_id` int(11) unsigned NOT NULL,
`quest1` int(11) NOT NULL default '-1',
`quest2` int(11) NOT NULL default '-1',
`quest3` int(11) NOT NULL default '-1',
`quest4` int(11) NOT NULL default '-1',
`quest5` int(11) NOT NULL default '-1',
PRIMARY KEY (`achievement_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Tabellenstruktur für Tabelle `itemuse_achievement`
--
CREATE TABLE IF NOT EXISTS `itemuse_achievement` (
`achievement_id` int(11) unsigned NOT NULL,
`type` int(10) NOT NULL,
`value1` int(11) NOT NULL,
`amount1` int(10) NOT NULL,
`value2` int(11) NOT NULL,
`amount2` int(10) NOT NULL,
`value3` int(11) NOT NULL,
`amount3` int(10) NOT NULL,
`value4` int(11) NOT NULL,
`amount4` int(10) NOT NULL,
`value5` int(11) NOT NULL,
`amount5` int(10) NOT NULL,
PRIMARY KEY (`achievement_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
Share this post
Link to post
Share on other sites