hi.. can someone help me.. i want to make the skill of Rouge Backstab to be useable even if the target is facing the caster, but the damage will be reduced by 75% and is now affected by hit rate.. would this be possible? here is the code for backstab skill..
case RG_BACKSTAP:
{
uint8 dir = map->calc_dir(src, bl->x, bl->y), t_dir = unit->getdir(bl);
i tried replacing the code after else if with "skill->attack(BF_WEAPON, src, src, bl, skill_id, skill_lv*.25, tick, flag);" but the skill is not working.. anyone willing to help me on this? thanks..
hi.. can someone help me.. i want to make the skill of Rouge Backstab to be useable even if the target is facing the caster, but the damage will be reduced by 75% and is now affected by hit rate.. would this be possible? here is the code for backstab skill..
i tried replacing the code after else if with "skill->attack(BF_WEAPON, src, src, bl, skill_id, skill_lv*.25, tick, flag);" but the skill is not working.. anyone willing to help me on this? thanks..
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