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[Help] Stylist modify

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How to change this script? i want that the stylist only offer Hairstyle change and Hairstyle Color, and the cloth dye will be remov

//===== Hercules Script ======================================//= Stylist//===== By: ==================================================//= Euphy//===== Current Version: =====================================//= 1.1//===== Description: =========================================//= Changes your hair style, hair color, and cloth color.//===== Additional Comments: =================================//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]//============================================================prontera,170,180,1	script	Stylist#custom_stylist	2_M_DYEINGER,{	setarray .@styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color");	setarray .@Look[1],7,1,6;	set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color");	set .@Revert, getlook(.@Look[.@s]);	set .@style,1;	while(1) {		setlook .@Look[.@s], .@style;		message strcharinfo(0),"This is style #"+.@style+".";		set .@menu$, " ~ Next (^0055FF"+((.@style!=.@styles[.@s])?.@style+1:1)+"^000000): ~ Previous (^0055FF"+((.@style!=1)?.@style-1:.@styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)";		switch(select(.@menu$)) {			case 1: set .@style, ((.@style!=.@styles[.@s])?.@style+1:1); break;			case 2: set .@style, ((.@style!=1)?.@style-1:.@styles[.@s]); break;			case 3: message strcharinfo(0),"Choose a style between 1 - "+.@styles[.@s]+".";				input .@style,0,.@styles[.@s];				if (!.@style) set .@style, rand(1,.@styles[.@s]);				break;			case 4: set .@style, .@Revert; setlook .@Look[.@s], .@Revert; break;		}	}}

 

 

 

Anyone can help? thank yoU!

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How to change this script? i want that the stylist only offer Hairstyle change and Hairstyle Color, and the cloth dye will be remov

//===== Hercules Script ======================================//= Stylist//===== By: ==================================================//= Euphy//===== Current Version: =====================================//= 1.1//===== Description: =========================================//= Changes your hair style, hair color, and cloth color.//===== Additional Comments: =================================//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]//============================================================prontera,170,180,1	script	Stylist#custom_stylist	2_M_DYEINGER,{	setarray .@styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color");	setarray .@Look[1],7,1,6;	set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color");	set .@Revert, getlook(.@Look[.@s]);	set .@style,1;	while(1) {		setlook .@Look[.@s], .@style;		message strcharinfo(0),"This is style #"+.@style+".";		set .@menu$, " ~ Next (^0055FF"+((.@style!=.@styles[.@s])?.@style+1:1)+"^000000): ~ Previous (^0055FF"+((.@style!=1)?.@style-1:.@styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)";		switch(select(.@menu$)) {			case 1: set .@style, ((.@style!=.@styles[.@s])?.@style+1:1); break;			case 2: set .@style, ((.@style!=1)?.@style-1:.@styles[.@s]); break;			case 3: message strcharinfo(0),"Choose a style between 1 - "+.@styles[.@s]+".";				input .@style,0,.@styles[.@s];				if (!.@style) set .@style, rand(1,.@styles[.@s]);				break;			case 4: set .@style, .@Revert; setlook .@Look[.@s], .@Revert; break;		}	}}

 

 

 

Anyone can help? thank yoU!

//===== Hercules Script ======================================//= Stylist//===== By: ==================================================//= Euphy//===== Current Version: =====================================//= 1.1//===== Description: =========================================//= Changes your hair style, hair color, and cloth color.//===== Additional Comments: =================================//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]//============================================================prontera,170,180,1	script	Stylist#custom_stylist	2_M_DYEINGER,{	setarray .@styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color");	setarray .@Look[1],7,1,6;	set .@s, select("~ Hairstyle: ~ Hair color");	set .@Revert, getlook(.@Look[.@s+1]);	set .@style,1;	while(1) {		setlook .@Look[.@s+1], .@style;		message strcharinfo(0),"This is style #"+.@style+".";		set .@menu$, " ~ Next (^0055FF"+((.@style!=.@styles[.@s+1])?.@style+1:1)+"^000000): ~ Previous (^0055FF"+((.@style!=1)?.@style-1:.@styles[.@s+1])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)";		switch(select(.@menu$)) {			case 1: set .@style, ((.@style!=.@styles[.@s+1])?.@style+1:1); break;			case 2: set .@style, ((.@style!=1)?.@style-1:.@styles[.@s+1]); break;			case 3: message strcharinfo(0),"Choose a style between 1 - "+.@styles[.@s+1]+".";				input .@style,0,.@styles[.@s+1];				if (!.@style) set .@style, rand(1,.@styles[.@s+1]);				break;			case 4: set .@style, .@Revert; setlook .@Look[.@s+1], .@Revert; break;		}	}}

 

try this, not sure if it will work correctly tho :P

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