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Showing content with the highest reputation on 05/11/18 in Files

  1. 1 point
    meko

    Area timer functions

    Version v3

    36 downloads

    This script provides functions to add (or remove) timers to every player in the area or map. areatimer("<map>", <x1>, <y1>, <x2>, <y2>, <tick>, "<event>") makes all players in the square area call <event> after <tick> ms > returns the number of affected players areatimer("prontera", 55, 60, 150, 180, 500, "MyNPC:MyEvent"); areatimer2("<map>", <x1>, <y1>, <x2>, <y2>, <tick>, "<event>") identical to areatimer, but also removes any existing timer before adding the new one > returns the number of affected players areatimer2("prontera", 55, 60, 150, 180, 500, "MyNPC:MyEvent"); areadeltimer("<map>", <x1>, <y1>, <x2>, <y2>, "<event>") makes all players in the square area remove their timers for <event> > returns the number of affected players areadeltimer("prontera", 55, 60, 150, 180, "MyNPC:MyEvent"); maptimer("<map>", <tick>, "<event>") makes all players in the map call <event> after <tick> ms > returns the number of affected players maptimer("prontera", 500, "MyNPC:MyEvent"); maptimer2("<map>", <tick>, "<event>") identical to maptimer() but also removes any existing timer before adding the new one > returns the number of affected players maptimer2("prontera", 500, "MyNPC:MyEvent"); mapdeltimer("<map>", "<event>") makes all players on the map remove their timers for <event> > returns the number of affected players mapdeltimer("prontera", "MyNPC:MyEvent"); globaltimer(<tick>, "<event>") makes all players everywhere call <event> after <tick> ms > returns the number of affected players globaltimer(500, "MyNPC:MyEvent"); Requires Hercules v2018.06.03 or newer version -------------------------------------------------------------------------------------- This script was made by me, for The Mana World + Evol. License: public domain (CC0)
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