安赫尔
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Everything posted by 安赫尔
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Oh you're missing the points. In itemdb.conf only need follow Script: <" getrandgroupitem 12925,1; "> Your groups.conf is right
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see this http://herc.ws/wiki/Building_HPM_Plugin_for_gcc it‘s very easy in Linux to build a plugins
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This script is so hard to modify. Someone test KE when I am useing this antibot. KE can breakthrough all validation
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I think effecttool folder must be in the first .grf.
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also, what is AnimatedEmitterInfoz。。
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if it is graphic driver problem, or maybe bandwidth problemif you have a shadow of yourself, the shadow shouldn't move at allbut you say it moves with you, I think that's a clone ... It will stay when you stay. Everyone have they're shardow, but they can't see others shardow. Only can see themselves. So I call it Graphic drivers error.
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yes it disappear after use @fresh.
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It's not a clone, Like Shardow. When you login after 3seconds, it with show on. And you move he move. I think it miss some graphic driver.
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http://upaste.me/b5b510925a9db8064 I am copy with these code. in MSVC2010 In Game I found Char will be duplicate. When login 2 seconds. This effect is only show in Windows Server. Use gcc have not this effect. I feel may need some graphic driver refrash screen. so the effect is kawayi
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20140115 is fine
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What is the # of background music in Guild_vs3 map?
安赫尔 replied to HisokaMachi's question in Client-Side Support
In kRO official is 07.mp3 -
HI Neo, It seems Enable Multiple GRFs - Embedded has some problem. It can be used in Nemo 1, same exefile same data.ini
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Strange Annie your Script . Sometimes it can work , sometimes not. In script many ' . does ' can be replace? I think this symbol is not good to support ., Always post this [¾¯¸æ]: script_get_val: cannot access instance variable ''round', defaulting to 0[¾¯¸æ]: script_get_val: cannot access instance variable ''round', defaulting to 0[¾¯¸æ]: script_get_val: cannot access instance variable ''round', defaulting to 0
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I am using this too., It run fine for me.
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21002 Velum Katzbalger Hall of Abyss Series When using Velum Katzbalger in the fighting: IWill ignore self attack damage, But 8%MaxHP reduction in rivals every hits. This function is invalid in use skills. Account bound I thinke we need to increase a new itembouns scripts. For More Information. This info is come for a very professional player. Test in kRO. This weapon is publish in kRO last year jun. With event Hall of Abyss. Detailed analysis 1. Literally, ATK invalidated when normal attack. Give a direct deduction of 8% MaxHP, no such effect when using skills 2. The weapon's special effects only in PvP/GvG mapflags valid and effective only on players 3. Knives to injure is red, will have a hard straight 4. Casting will be interrupted 5. Will break Frozen/Stone effect 6. Sit down when you are playing will stand up 7. Crit will not launch 8. TF_DOUBLE will not launch 9. Any Autospell will not launch 10. RK_RUNEMASTERY1 three times the damage will not launch 11. LG_EXEEDBREAK/RK_RUNEMASTERY7 effect will be covered 12. Will miss if not enough HIT Skills Restraint 1. Throughout PR_KYRIE 2. Throughout MG_SAFETYWALL 3. Throughout RK_MILLENNIUMSHIELD 4. Throughout WL_WHITEIMPRISON 5. Throughout ML_DEVOTION / SC_SHADOWFORM 6. Energy coat damage reduction is invalid, but the target will not consume SP 7. Block will not launch all kinds 8. All kinds of reflection will not launch 9. MO_BLADESTOP will not launch 10. Will not launch a counterattack 11. RK_DEATHBOUND will not launch Who knows how to achieve this ItemBouns in another way?
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you mean add a deny timer to those players who already join the eventthen if they already played, they can't play again in another 3 hours ? have you tried debug the script ?like put debugmes on every single variable in the script otherwise, post your edited script HI Annie It post this error, did I missing something, I am already setup your plugins getmemberaid. [¾¯¸æ]: script_get_val: cannot access instance variable ''round', defaulting to 0[¾¯¸æ]: script_get_val: cannot access instance variable ''killed', defaulting to 0[¾¯¸æ]: script_get_val: cannot access instance variable ''total', defaulting to 0[¾¯¸æ]: script_get_val: cannot access instance variable ''round', defaulting to 0[¾¯¸æ]: script_get_val: cannot access instance variable ''round', defaulting to 0[´íÎó]: script_set_reg: cannot write instance variable ''round', NPC not in a instance![´íÎó]: script_set_reg: cannot write instance variable ''killed', NPC not in a instance![´íÎó]: script:getvariableofnpc: can't find npc Raid Manifestations, I entered the space on RAID moment was brought up. It's sloved in last SVN. But I got another problem. [´íÎó]: script:getvariableofnpc: can't find npc Raid[³ý´íģʽ]: Source (NPC): Raid_ins at 1RAID (0,0) I can join instances map, but have no npc, It's sloved. I change the txt type to unix.
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What is the function of this?
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Moving NPC? It`s made by AnnieRuRu
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Can vending in other town. but can't in Prontera. @mapflag shows The only difference is "loadevent" Who knows how to setting? & Other question, In last svn. Cart will disappear when player offline. I am checking status.c the Push Cart is already set Permanent effects. Is this a bug? Thx a lot~
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[Outdated] battleground system without waitingroom
安赫尔 replied to AnnieRuru's topic in Plugin Releases
nice job! -
it is ok in 13849.
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maybe this change https://github.com/HerculesWS/Hercules/commit/71bd22ac878663f1f0a3e7c605532fd8b6babfdb