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Everything posted by ThyroDree
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Can someone help me how to make NPC Wing Quest Script but Before she'll make you any wings,It'll require you to bring her the following items first. THANK YOU!
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THANKS! Problem Solved
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sc_start SC_PROPERTYSHADOW,300000,1; ??
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rAthena: SC_FIREWEAPON 96 SC_WATERWEAPON 97 SC_WINDWEAPON 98 SC_EARTHWEAPON 99 Hercules: SC_PROPERTYFIRE 96 SC_PROPERTYWATER 97 SC_PROPERTYWIND 98 SC_PROPERTYGROUND 99 db/const.txt SHADOW?
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Sorry Newbie.. Anyone? (
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it's not. what will i change? to make it work?
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if(endostart == 0){ specialeffect2 583; sc_start SC_FIREWEAPON,300000,1; set endostart, 1; end; } if(endostart == 1){ specialeffect2 257; sc_start SC_WINDWEAPON,300000,1; set endostart, 2; end; } if(endostart == 2){ specialeffect2 258; sc_start SC_WATERWEAPON,300000,1; set endostart, 3; end; } if(endostart == 3){ specialeffect2 255; sc_start SC_EARTHWEAPON,300000,1; set endostart, 4; end; } if(endostart == 4){ specialeffect2 403; sc_start SC_SHADOWWEAPON,300000,1; set endostart, 0; end; } }
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Help me how to configure Break The Seal Quest? I don't know what is the BTS please someone explain to me what is bts. and who know or have Token Quest like DarkRO / Dota RO Thanks !!
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Help me where exactly to put that + patch. when i opened my src files i dunno what to do next.
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Help me how to patch this manually Really Noob on src Index: conf/battle.conf===================================================================--- conf/battle.conf (revision 12062)+++ conf/battle.conf (working copy)@@ -58,4 +58,4 @@ import: conf/battle/misc.conf //Your custom config goes here.-import: conf/import/battle_conf.txt+import: conf/battle/custom.confIndex: conf/battle/custom.conf===================================================================--- conf/battle/custom.conf (revision 0)+++ conf/battle/custom.conf (working copy)@@ -0,0 +1,7 @@+//--------------------------------------------------------------+// Hercules Battle Configuration File+//--------------------------------------------------------------++// Warp and Go delay in miliseconds ( 5000 = 5 Seconds )+// Official is 0+gowarp_delay: 5000 No newline at end of fileIndex: src/map/atcommand.c===================================================================--- src/map/atcommand.c (revision 12062)+++ src/map/atcommand.c (working copy)@@ -426,6 +431,10 @@ clif->message(fd, msg_txt(248)); return false; }+ if( !pc->get_group_level(sd) && DIFF_TICK(iTimer->gettick(),sd->canlog_tick) < battle_config.gowarp_delay ) {+ clif->message(fd,"@warp cannot be issued since you were into battle recently");+ return false;+ } if (pc->setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) { clif->message(fd, msg_txt(1)); // Map not found. return false;@@ -1755,6 +1780,11 @@ memset(map_name, '0', sizeof(map_name)); memset(atcmd_output, '0', sizeof(atcmd_output)); + if( !pc->get_group_level(sd) && DIFF_TICK(iTimer->gettick(),sd->canlog_tick) < battle_config.gowarp_delay ) {+ clif->message(fd,"@go cannot be issued since you were into battle recently");+ return -1;+ }+ // get the number town = atoi(message); Index: src/map/battle.c===================================================================--- src/map/battle.c (revision 12062)+++ src/map/battle.c (working copy)@@ -6486,6 +6527,7 @@ { "gm_ignore_warpable_area", &battle_config.gm_ignore_warpable_area, 0, 2, 100, }, { "packet_obfuscation", &battle_config.packet_obfuscation, 1, 0, 3, }, { "client_accept_chatdori", &battle_config.client_accept_chatdori, 0, 0, INT_MAX, },+ { "gowarp_delay", &battle_config.gowarp_delay, 0, 0, INT_MAX, }, }; #ifndef STATS_OPT_OUT /**Index: src/map/battle.h===================================================================--- src/map/battle.h (revision 12062)+++ src/map/battle.h (working copy)@@ -453,7 +453,7 @@ int gm_ignore_warpable_area; int client_accept_chatdori; // [Ai4rei/Mirei]- + int gowarp_delay; } battle_config; Index: src/map/pc.c===================================================================--- src/map/pc.c (revision 12062)+++ src/map/pc.c (working copy)@@ -6630,6 +6648,8 @@ elemental_set_target(sd,src); sd->canlog_tick = iTimer->gettick();+ if( src->type == BL_PC )+ ((TBL_PC*)src)->canlog_tick = iTimer->gettick(); } /*==========================================
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30094,_dragonmantue,Dragon_Mantue,5,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bUnbreakableMantue,0; bMaxHP,1000; bonus bMdef,5; bonus bFlee,30; bonus bAllstats,2; bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,6+(getequiprefinerycnt(EQI_GARMENT)*2); }},{},{}
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Help please can you check my itemdb2 custom item script if there' any error? //ANGELIC29873,_avarmor,Angelic Valkyrie Armor,5,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,4; bonus2 bSubRace,RC_Demihuman,7; bonus bUnbreakableArmor,0; },{},{}29872,_avboots,Angelic Valkyrie Boots,5,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bonus bUnbreakableShoes,0; bonus bMaxHPRate,23; bonus bMaxSPRate,23; bonus bAllstats,4;; },{},{}29871,_avrobe,Angelic Valkyrie Robe,5,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bAllstats,4; bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,10+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,10+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{}29870,_avshield,Angelic Valkyrie Shield,5,30000,,500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,4,{ bonus bAllstats,4; bonus bUnbreakableShield,0; bonus bShortWeaponDamageReturn,5; bonus bLongWeaponDamageReturn,5; },{},{}29869,_avh,Angelic Valkyrie Helm,5,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,0,1,2015,{ bonus bAllstats,4; bonus2 bSubRace,RC_Demihuman,13; bonus2 bAddRace,RC_Demihuman,13; bonus bUnbreakableHelm,0; if ( getrefine() == 6 ) { bonus bSpeedRate,30; }},{},{}//dragon30090,_dragonhelm,Dragon_Helm,5,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,0,1,2016,{ bonus bUnbreakableHelm,0; bonus bMaxHP,1000; bonus bMdef,5; bonus bFlee,5; bonus bAllstats,2; bonus2 bAddRace,RC_Demihuman,5; bonus2 bSubRace,RC_Demihuman,5; bonus bLongAtkRate,15; bonus bMatkRate,10; skill "MG_SIGHT",1; if(BaseClass==Job_Archer||BaseClass==Job_Thief||BaseClass==Job_Swordsman) { bonus bSubRace,RC_Demihuman,3; bonus bAspdRate,3;} else if (BaseClass == Job_Mage||BaseClass == Job_Gunslinger){ bonus bFlee,50; bonus bMaxHPRate,10; }},{},{}30091,_dragoncyc,Dragon_Cyclop's_Eye,5,20,,200,,2,,1,0xFFFFFFFF,7,2,512,,0,1,2017,{ bonus bAtkRate,3; bonus bMatkRate,3; bonus bMagicDamageReturn,15; },{},{}30092,_dragonsword,Dragon_Sword,5,20,,200,,2,,1,0xFFFFFFFF,7,2,1,,0,1,2018,{ bonus bMaxHP,1500; bonus bMdef,5; bonus bFlee,5; bonus bAllstats,5; bonus bLongAtkRate,12; bonus bMatkRate,13; bonus2 bAddRace,RC_Demihuman,10; if (isequipped(30090)) { skill "TK_SEVENWIND",7; bonus bDex,5; bonus bInt,5; bonus bStr,5; }},{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }30093,_dragonarmor,Dragon_Armor,5,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bUnbreakableArmor,0; bonus bMaxHP,2000; bonus bMdef,10; bonus bFlee,10; bonus bAllstats,2; bonus bMaxHpRate,5; bonus2 bResEff,Eff_Freeze,10000; if (isequipped(30094,30096,30090)) { bonus bIntravision,0; bonus bAddRace,RC_Demihuman,5; bonus bAllstats,3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Poison,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Ghost,10; bonus2 bSubEle,Ele_Undead,10; }},{},{}30094,_dragonmantue,Dragon_Mantue,5,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bUnbreakablebonusMantue,0; bMaxHP,1000; bonus bMdef,5; bonus bFlee,30; bonus bAllstats,2; bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,6+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{}30095,_dragonshield,Dragon_Shield,5,30000,,500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,4,{ bUnbreakableShield,0; bonus bMaxHP,1000; bonus bMdef,5; bonus bFlee,5; bonus bAllstats,2; bonus bShortWeaponDamageReturn,3; bonus bLongWeaponDamageReturn,3; bonus bMagicDamageReturn,5; bonus2 bResEff,Eff_Curse,10000; },{},{}30096,_dragonboots,Dragon_Boots,5,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bUnbreakableShoes,0; bonus bMaxHP,1000; bonus bMdef,5; bonus bFlee,5; bonus bAllstats,2; bonus bSpeedAddRate,40; bonus2 bResEff,Eff_Sleep,10000; bonus bMaxHPRate,7; bonus bMaxSPRate,7; },{},{} Click Me < Error? @_@
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the 2-Cards Max Deadly Combo restriction
ThyroDree replied to ThyroDree's question in Script Requests
how can i add that script . example on Lhz Card please -
sorry didn't notice
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What did you add at the script o-o
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you add? if the player get killed lose 1 Cash Point
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- script KillCashPoint -1,{OnPCKillEvent:if (killedrid==getcharid(0)) end; //No Points, killed himselfif (lastkilled==killedrid){ set lkcount,lkcount+1; if (lkcount>=5){ set #CASHPOINTS,#CASHPOINTS-3; dispbottom "You have Lose 3 points of Honour. Your Total Points are "+#CASHPOINTS; atcommand "@nuke "+strcharinfo(0); end; } else{ set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end; }}else{ set lastkilled,killedrid; set lkcount,1; set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end;}} Help me someone add if the player get killed lose 1 Cash Point Thanks!!
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Help me make script the 2-Cards Max Deadly Combo restriction Gloom Card Lhz Cards Fbh Card Thanatos Card Anyone know how to add 2Cards Max Restriction?
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help
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i tried to use 2010-07-30 client. the client close every login
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but my Data Files use luafiles514
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do you know how to add the polygon stats on character creation?
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2012-04-10 Client doesn't have Polygon Stats? is there any 2012 client have Polygon Stats?
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Item (isequipped)) not working on Hercules? o-o
ThyroDree replied to ThyroDree's question in Database Support
Thanks, it works