Jump to content

ThyroDree

Members
  • Content Count

    556
  • Joined

  • Last visited

Everything posted by ThyroDree

  1. Can someone help me how to make NPC Wing Quest Script but Before she'll make you any wings,It'll require you to bring her the following items first. THANK YOU!
  2. sc_start SC_PROPERTYSHADOW,300000,1; ??
  3. rAthena: SC_FIREWEAPON 96 SC_WATERWEAPON 97 SC_WINDWEAPON 98 SC_EARTHWEAPON 99 Hercules: SC_PROPERTYFIRE 96 SC_PROPERTYWATER 97 SC_PROPERTYWIND 98 SC_PROPERTYGROUND 99 db/const.txt SHADOW?
  4. it's not. what will i change? to make it work?
  5. if(endostart == 0){ specialeffect2 583; sc_start SC_FIREWEAPON,300000,1; set endostart, 1; end; } if(endostart == 1){ specialeffect2 257; sc_start SC_WINDWEAPON,300000,1; set endostart, 2; end; } if(endostart == 2){ specialeffect2 258; sc_start SC_WATERWEAPON,300000,1; set endostart, 3; end; } if(endostart == 3){ specialeffect2 255; sc_start SC_EARTHWEAPON,300000,1; set endostart, 4; end; } if(endostart == 4){ specialeffect2 403; sc_start SC_SHADOWWEAPON,300000,1; set endostart, 0; end; } }
  6. Help me how to configure Break The Seal Quest? I don't know what is the BTS please someone explain to me what is bts. and who know or have Token Quest like DarkRO / Dota RO Thanks !!
  7. Help me where exactly to put that + patch. when i opened my src files i dunno what to do next.
  8. Help me how to patch this manually Really Noob on src Index: conf/battle.conf===================================================================--- conf/battle.conf (revision 12062)+++ conf/battle.conf (working copy)@@ -58,4 +58,4 @@ import: conf/battle/misc.conf //Your custom config goes here.-import: conf/import/battle_conf.txt+import: conf/battle/custom.confIndex: conf/battle/custom.conf===================================================================--- conf/battle/custom.conf (revision 0)+++ conf/battle/custom.conf (working copy)@@ -0,0 +1,7 @@+//--------------------------------------------------------------+// Hercules Battle Configuration File+//--------------------------------------------------------------++// Warp and Go delay in miliseconds ( 5000 = 5 Seconds )+// Official is 0+gowarp_delay: 5000 No newline at end of fileIndex: src/map/atcommand.c===================================================================--- src/map/atcommand.c (revision 12062)+++ src/map/atcommand.c (working copy)@@ -426,6 +431,10 @@ clif->message(fd, msg_txt(248)); return false; }+ if( !pc->get_group_level(sd) && DIFF_TICK(iTimer->gettick(),sd->canlog_tick) < battle_config.gowarp_delay ) {+ clif->message(fd,"@warp cannot be issued since you were into battle recently");+ return false;+ } if (pc->setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) { clif->message(fd, msg_txt(1)); // Map not found. return false;@@ -1755,6 +1780,11 @@ memset(map_name, '0', sizeof(map_name)); memset(atcmd_output, '0', sizeof(atcmd_output)); + if( !pc->get_group_level(sd) && DIFF_TICK(iTimer->gettick(),sd->canlog_tick) < battle_config.gowarp_delay ) {+ clif->message(fd,"@go cannot be issued since you were into battle recently");+ return -1;+ }+ // get the number town = atoi(message); Index: src/map/battle.c===================================================================--- src/map/battle.c (revision 12062)+++ src/map/battle.c (working copy)@@ -6486,6 +6527,7 @@ { "gm_ignore_warpable_area", &battle_config.gm_ignore_warpable_area, 0, 2, 100, }, { "packet_obfuscation", &battle_config.packet_obfuscation, 1, 0, 3, }, { "client_accept_chatdori", &battle_config.client_accept_chatdori, 0, 0, INT_MAX, },+ { "gowarp_delay", &battle_config.gowarp_delay, 0, 0, INT_MAX, }, }; #ifndef STATS_OPT_OUT /**Index: src/map/battle.h===================================================================--- src/map/battle.h (revision 12062)+++ src/map/battle.h (working copy)@@ -453,7 +453,7 @@ int gm_ignore_warpable_area; int client_accept_chatdori; // [Ai4rei/Mirei]- + int gowarp_delay; } battle_config; Index: src/map/pc.c===================================================================--- src/map/pc.c (revision 12062)+++ src/map/pc.c (working copy)@@ -6630,6 +6648,8 @@ elemental_set_target(sd,src); sd->canlog_tick = iTimer->gettick();+ if( src->type == BL_PC )+ ((TBL_PC*)src)->canlog_tick = iTimer->gettick(); } /*==========================================
  9. ThyroDree

    Help me

    30094,_dragonmantue,Dragon_Mantue,5,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bUnbreakableMantue,0; bMaxHP,1000; bonus bMdef,5; bonus bFlee,30; bonus bAllstats,2; bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,6+(getequiprefinerycnt(EQI_GARMENT)*2); }},{},{}
  10. ThyroDree

    Help me

    Help please can you check my itemdb2 custom item script if there' any error? //ANGELIC29873,_avarmor,Angelic Valkyrie Armor,5,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,4; bonus2 bSubRace,RC_Demihuman,7; bonus bUnbreakableArmor,0; },{},{}29872,_avboots,Angelic Valkyrie Boots,5,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bonus bUnbreakableShoes,0; bonus bMaxHPRate,23; bonus bMaxSPRate,23; bonus bAllstats,4;; },{},{}29871,_avrobe,Angelic Valkyrie Robe,5,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bAllstats,4; bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,10+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,10+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{}29870,_avshield,Angelic Valkyrie Shield,5,30000,,500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,4,{ bonus bAllstats,4; bonus bUnbreakableShield,0; bonus bShortWeaponDamageReturn,5; bonus bLongWeaponDamageReturn,5; },{},{}29869,_avh,Angelic Valkyrie Helm,5,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,0,1,2015,{ bonus bAllstats,4; bonus2 bSubRace,RC_Demihuman,13; bonus2 bAddRace,RC_Demihuman,13; bonus bUnbreakableHelm,0; if ( getrefine() == 6 ) { bonus bSpeedRate,30; }},{},{}//dragon30090,_dragonhelm,Dragon_Helm,5,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,0,1,2016,{ bonus bUnbreakableHelm,0; bonus bMaxHP,1000; bonus bMdef,5; bonus bFlee,5; bonus bAllstats,2; bonus2 bAddRace,RC_Demihuman,5; bonus2 bSubRace,RC_Demihuman,5; bonus bLongAtkRate,15; bonus bMatkRate,10; skill "MG_SIGHT",1; if(BaseClass==Job_Archer||BaseClass==Job_Thief||BaseClass==Job_Swordsman) { bonus bSubRace,RC_Demihuman,3; bonus bAspdRate,3;} else if (BaseClass == Job_Mage||BaseClass == Job_Gunslinger){ bonus bFlee,50; bonus bMaxHPRate,10; }},{},{}30091,_dragoncyc,Dragon_Cyclop's_Eye,5,20,,200,,2,,1,0xFFFFFFFF,7,2,512,,0,1,2017,{ bonus bAtkRate,3; bonus bMatkRate,3; bonus bMagicDamageReturn,15; },{},{}30092,_dragonsword,Dragon_Sword,5,20,,200,,2,,1,0xFFFFFFFF,7,2,1,,0,1,2018,{ bonus bMaxHP,1500; bonus bMdef,5; bonus bFlee,5; bonus bAllstats,5; bonus bLongAtkRate,12; bonus bMatkRate,13; bonus2 bAddRace,RC_Demihuman,10; if (isequipped(30090)) { skill "TK_SEVENWIND",7; bonus bDex,5; bonus bInt,5; bonus bStr,5; }},{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }30093,_dragonarmor,Dragon_Armor,5,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bUnbreakableArmor,0; bonus bMaxHP,2000; bonus bMdef,10; bonus bFlee,10; bonus bAllstats,2; bonus bMaxHpRate,5; bonus2 bResEff,Eff_Freeze,10000; if (isequipped(30094,30096,30090)) { bonus bIntravision,0; bonus bAddRace,RC_Demihuman,5; bonus bAllstats,3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Poison,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Ghost,10; bonus2 bSubEle,Ele_Undead,10; }},{},{}30094,_dragonmantue,Dragon_Mantue,5,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bUnbreakablebonusMantue,0; bMaxHP,1000; bonus bMdef,5; bonus bFlee,30; bonus bAllstats,2; bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,6+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{}30095,_dragonshield,Dragon_Shield,5,30000,,500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,4,{ bUnbreakableShield,0; bonus bMaxHP,1000; bonus bMdef,5; bonus bFlee,5; bonus bAllstats,2; bonus bShortWeaponDamageReturn,3; bonus bLongWeaponDamageReturn,3; bonus bMagicDamageReturn,5; bonus2 bResEff,Eff_Curse,10000; },{},{}30096,_dragonboots,Dragon_Boots,5,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bUnbreakableShoes,0; bonus bMaxHP,1000; bonus bMdef,5; bonus bFlee,5; bonus bAllstats,2; bonus bSpeedAddRate,40; bonus2 bResEff,Eff_Sleep,10000; bonus bMaxHPRate,7; bonus bMaxSPRate,7; },{},{} Click Me < Error? @_@
  11. how can i add that script . example on Lhz Card please
  12. What did you add at the script o-o
  13. you add? if the player get killed lose 1 Cash Point
  14. - script KillCashPoint -1,{OnPCKillEvent:if (killedrid==getcharid(0)) end; //No Points, killed himselfif (lastkilled==killedrid){ set lkcount,lkcount+1; if (lkcount>=5){ set #CASHPOINTS,#CASHPOINTS-3; dispbottom "You have Lose 3 points of Honour. Your Total Points are "+#CASHPOINTS; atcommand "@nuke "+strcharinfo(0); end; } else{ set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end; }}else{ set lastkilled,killedrid; set lkcount,1; set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end;}} Help me someone add if the player get killed lose 1 Cash Point Thanks!!
  15. Help me make script the 2-Cards Max Deadly Combo restriction Gloom Card Lhz Cards Fbh Card Thanatos Card Anyone know how to add 2Cards Max Restriction?
  16. i tried to use 2010-07-30 client. the client close every login
  17. but my Data Files use luafiles514
  18. do you know how to add the polygon stats on character creation?
  19. 2012-04-10 Client doesn't have Polygon Stats? is there any 2012 client have Polygon Stats?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.