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ReckedCat

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  1. Upvote
    ReckedCat reacted to Temtaime in New life for RO   
    Hello everybody !
    I'm working about two years on writing a complete new RO client. I hadn't so much time, as I'd wish, but now it's almost ready for a basic gameplay.
    So what are the advantages of having own RO client ?
    RO doesn't depend anymore on Koreans. It gives an ability for releasing of any new feature, whatever the players want: new 3D mobs, dynamically generated locations, everything you want.
    The client is cross-platform and can work on Windows, Linux, Mac OS X and Android natively.
    Thanks to using of new computer graphics features, the client works faster, consumes fewer resources, providing better graphics. For example, it loads a location instantly(to be more precise, it takes ~15 ms to load a map) - so no waiting anymore !
    What are the features we have today ?
    Dynamic shadows and per-pixel shading(no strange blur on the ground anymore!).
    Correct rendering of all the sprites and locations including all the animations on the locations.
    Rendering the best part of effects.
    The most part of UI.
    All the network communications with server.
    But there are some missing features: some part of UI(skill UI for example), and some in-game interactions are missed. But all these will be fixed soon.
    I would find those who are interested in that project, because it will be the only project, which will be used on the servers providing better game experience.
    Also, a development of the project requires some means and other help, so if you have a mind and in the position, you can write to me in PM or in these comments.
     
    Some screenshots:






  2. Upvote
    ReckedCat reacted to Temtaime in New life for RO   
    Allez vous faire foutre tous ceux qui m'disent que c'est mort.
    Are you really think that it's so easy to write a game from scratch on one's own ?
    I am working and i have my life, and with all those things i am continuing write this client.
    There will be first public beta release in 1-2 weeks with new features, of course.
  3. Upvote
    ReckedCat reacted to Dastgir in Plugin Collections   
    Yes, I know, give me a day to update it to last hercules change
    Its not even a day for that update
     

    Edit:
    Updated https://github.com/dastgir/HPM-Plugins/commit/0416b0d16fef7d6cd5905a8b114be8bf9232f01f / https://github.com/dastgir/HPM-Plugins/commit/5a1fdfd43eb6137e709f2d7ecee366c4307d8ace / https://github.com/dastgir/HPM-Plugins/commit/c96e91397bf74892a9cd0f919438cd4667da5673
  4. Upvote
    ReckedCat reacted to Dastgir in sendmail   
    2015 have rodex, which is mail system
  5. Upvote
    ReckedCat reacted to Emistry in Regarding Herc's new NPC View Rule   
    http://herc.ws/board/topic/11703-2015-12-31-fake-npc-and-the-npc-view-id-1/
  6. Upvote
    ReckedCat reacted to Dastgir in Question Regarding Paypal   
    Don't use Paypal,for Donations
  7. Upvote
    ReckedCat got a reaction from jTynne in @cashreload   
    FYI, I've noticed that the use of this script causes memory leakage from the cash shop being reloaded.
    I personally see around 763 bytes that fails to be released after a reload. Running the command twice left 1426 bytes that the Memory Manager had to clean up afterwards. 
    Not that this is that much, but I imagine it could become an issue with extended use.
     
    Not sure if there's much that can be done on this one. 
     
    The code looks like it frees up the struct it creates, and deletes the timer. I'll look at it later on when I have some time to see if there's something that can be done.
     
    Alternatively, is anyone else noticing this?
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