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uzami

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Posts posted by uzami


  1. Hi guys!
    So, I add some custom maps to my server, on a oldest version of Hercules they are working fine, and  don't appears any error, but now I've update my Hercules (v2017.11.19) 
    and now, everytime I go at the maps, appears that error on Map_server... anyone knows what can it be?

    Thx for the support ^^

     

    UPDATE:

    Actually... Everytime I use any skill on anymap I got this error, but the number change if I got a diferent class :/

     

    [Error]: c:\users\jota\documents\ragnarok server\hercules\src\map\skill.c:179: 'idx != 0' in function `unknown'
    [Error]: --- end failed assertion ----------------------------------------

    error.png


  2. well... Here I am, again! haha

    I was searching some stuffs on google and I saw that image (attach file)

    and I start wondering... On the Doran Classe creation exist this possibility, select a "race" hair style and etc

    and on my server i'm working with a race system but i using the Hairstyle to define them..

     

    Like:

    Human - Hair from 01 to 22 /

    Miqo'te - Hair form 23 to 29 /

    Alf - Hair 30 to 34 /

    Demon - Hair 34 to 38 /

     

    anyway! my first doubt:

    There's a possibility to create a window on the creation character screen like that?

     

    and second:If it's possible, i was thinking on something like that (second attach file)

    post-12393-0-31791800-1461557584_thumb.jpg

    post-12393-0-03212800-1461560049_thumb.png


  3. I'm trying to make a event who trigers when a character changes his JobClass

    like this:

     

    -    script    Mail#004    -1,{
        OnPCStatCalcEvent:
        if(BaseJob == Job_Swordman && reward004 == 0) {
     
    // my functions
     
            end;
        }
    }

     

    but, it's not working hahaha

    any help? =)


  4. Hi, i'm trying to create an item how change the HairStyle when we use it.

    I think about the "callfunc" but, I don't know for sure what function use... 

    Any help? 

     

    Like:

     

    Id: 25026
        AegisName: "New_Style_001"
        Name: "Hair Style 01"
        Type: 2
        Weight: 0
        Trade: {
            nodrop: true
            notrade: true
            noselltonpc: true
            nocart: true
            nogstorage: true
            nomail: true
            noauction: true
        }
        Script: <" callfunc "getlook",1; ">
     
    and, ther is any way that the item apears on the "private" itens?
     
    thx..

  5. Okay, works perfectly! Thx u!

    But... 2 things haha

     

    First, ther's any way that only happens one time for account? cuz I kill 1000 porings, and thats ok, but, when I kill 1000 more, i recive the achivment again, and again haha

    i don't know, maybe with a sql query? 

     

    Seconds, ther's a way to show a cutting, with the messeng? like: "dispbottom "You have unlock an Achivment! Check your mail box."; and then, show a cuttin 003.bmp that I put on my illust folder for maybe... 5 seconds?

     

    Thx again :D


  6. Hello, i'm making some achivments for my server and ther is one that already workings, the script gives a player one item when they get Job Level 10 by mail, and display a message and etc. Anyway, a friend makes it for my. But, I want make one that everytime a Player kills 1000 Porings, he will recive one mail (on the game) with an item, zenys and display a message and show a cuttin on the botton, just like this:

     

    -    script    Mail    -1,{
        OnPCJobLvUpEvent:
        if(JobLevel == 10 && v_earn_beta == 0) {
            set .@send_name$, "Vision Server";
            set .@dest_name$, strcharinfo(0);
            set .@dest_id, getcharid(0);
            set .@title$, "Jogador Beta";
            set .@zeny, 10000;
            set .@item, 2576;
            set .@qtd, 1;
            set .@message$, "Parabéns! Você é oficialmente um "+.@title$+". Pegue uma Mochila do Jogador Beta e "+.@zeny+" zeny por seus feitos.";
            dispbottom "Uma conquista foi desbloqueada! Confira sua caixa de correio.";
            callfunc   "F_sendmail",.@send_name$,0,.@dest_name$,.@dest_id,.@title$,.@message$,0,.@zeny,.@item,.@qtd,0,0,1,0,0,0,0;
            set v_earn_beta, 1;
            end;
        }
        end;
    }
     
    any help? XD

  7. there is anywhere that I can download it? (the spr and act files)

    cuz I install the jRO but, i can't uppdate because i have to register in their site (it's what looks like haha)


  8. Okay, here's the thing!

    I downloaded one custom sword for my server.

    customize the item_db2.conf / weapontable.lua  and iteminfo.lub

    put all the spr and act on the correct folders and start my game.

    so far so good... but, when my character atacks one enemy I got a client crash....

    no gravity erro, no spr erro... nothing. just a crash

     

    any ideas? :s

     

    post-12393-0-51745900-1457157873_thumb.jpg


  9. something strange is going on here... When I try to use @disguise to look at some of the NPC's, my Sprits crash the game, some npc's are invisible and only when I change map appears... the crash starts to go from the ID 10152. anyone know what could be? thx  :(




  10. 'm wanting to create an NPC that lets you choose a type of hair depending on what already is equipped, and am then doing some test, the first option, which is below the number 42, and another function, those who have above number 43.

    is there any command for that?

     

    and i found some option for SQL like

    query_sql "SELECT `hair` FROM `char` WHERE `hair`=<42", @humanhair;

    query_sql "SELECT `hair` FROM `char` WHERE `hair`=>43", @miqohair;

     

    but... i think I just did something wrong... cuz I have no ideia what I'm doing haha

     

     



    //Stylist------------------------------------------------------------------------------------------------------------

    prontera,150,180,1    script    Estilista-Teste#test_stylist    122,{

        if (hairstyle() < 42)

        mes "[^FF8000Stylist^000000]";

        mes "Teste human!";

        close;

        

        if (hairstyle() > 43)

        mes "[^FF8000Stylist^000000]";

        mes "Test Miqo'te!";

        close;

    }

     

    thx and sorry for the bad english haha

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