xVec
-
Content Count
23 -
Joined
-
Last visited
Posts posted by xVec
-
-
4 hours ago, Dastgir said:Repository Link: https://github.com/dastgirp/eBG (Please read README.md for installation steps)
Leave Comments/Suggestions if you find something.
NOTE:
- There might be some(/many) debug messages left in map-server which will be cleaned up.
- I will add battle.conf soon (you have to add it yourself for now or edit the plugin)
- The plugin might be a big mess to read/understand (I did many experiments over the year)
- There might be some bugs
Thanks to @Rebel and @Myriad for testing and providing initial feedback
nice man, thanks.
Is secure to use in a production server, or still not?
-
Sorry for the old post, buy anyone knows the solution of this? :/
-
On 7/5/2018 at 9:18 PM, Dastgir said:Wouldn't recommend that, but you need these changes: https://github.com/HerculesWS/Hercules/commit/499745c3eb6d79573e627433bd77881bd26afb7c
Thanks, I'll test in my testserver.
-
-
9 hours ago, Dastgir said:Your hercules should be atleast updated till 2018.01.14
I see.. I have a very very dummy question.
What if i don't want update my production herc and i just want add the PACKET_ZC_GROUP_LIST_SUB support?
If I modify this files it should work? https://github.com/HerculesWS/Hercules/search?q=ZC_PROGRESS_ACTOR&unscoped_q=ZC_PROGRESS_ACTOR
-
On 6/5/2018 at 3:53 PM, AnnieRuru said:0.4 http://upaste.me/75d049918e2088402
wow ~ thanks ... having an extra eye is different ...about turning the [BASF+] into player configured buff ...
that will be done in another day ...I have an error when i make the plugins:
CC showbuff.c showbuff.c: In function ‘status_change_start_post’: showbuff.c:50: warning: suggest parentheses around assignment used as truth value showbuff.c: In function ‘clif_party_info_overload’: showbuff.c:114: error: dereferencing pointer to incomplete type showbuff.c:114: error: invalid application of ‘sizeof’ to incomplete type ‘struct PACKET_ZC_GROUP_LIST_SUB’ showbuff.c:119: error: dereferencing pointer to incomplete type showbuff.c:119: error: ‘partyinfo’ undeclared (first use in this function) showbuff.c:119: error: (Each undeclared identifier is reported only once showbuff.c:119: error: for each function it appears in.) showbuff.c:120: error: dereferencing pointer to incomplete type showbuff.c:125: error: dereferencing pointer to incomplete type showbuff.c:129: error: dereferencing pointer to incomplete type showbuff.c:130: error: dereferencing pointer to incomplete type showbuff.c:131: error: dereferencing pointer to incomplete type showbuff.c:132: error: dereferencing pointer to incomplete type showbuff.c:139: error: dereferencing pointer to incomplete type showbuff.c:139: error: dereferencing pointer to incomplete type showbuff.c:139: error: invalid application of ‘sizeof’ to incomplete type ‘struct PACKET_ZC_GROUP_LIST_SUB’ showbuff.c:148: error: dereferencing pointer to incomplete type showbuff.c:152: error: dereferencing pointer to incomplete type showbuff.c:172: error: dereferencing pointer to incomplete type showbuff.c:182: error: dereferencing pointer to incomplete type showbuff.c:186: error: dereferencing pointer to incomplete type showbuff.c:114: warning: unused variable ‘buf’ make[1]: *** [../../plugins/showbuff.so] Error 1 make[1]: Leaving directory `/home/hercules1234/Hercules/src/plugins' make: *** [plugins] Error 2
Any ideas'? Thx in advance
-
Bump
Any help please?
-
Hi, I don't found any config to remove the damage that a player make to a MvP when it logoff, any help?
Thx a lot guys
-
-
-
sometimes when the Emergency Call is used the server throw a map crash signal without any details, there is any wrong in this code?
case GD_EMERGENCYCALL: { int dx[9]={-1, 1, 0, 0,-1, 1,-1, 1, 0}; int dy[9]={ 0, 0, 1,-1, 1,-1,-1, 1, 0}; int i = 0, j = 0; struct guild *g; // i don't know if it actually summons in a circle, but oh well. ;P if (sd && (g = hBG_get_guild(sd->bg_id)) != NULL) { clif->skill_nodamage(*src, *bl, *skill_id, *skill_lv, 1); for (i = 0; i < g->max_member; i++, j++) { if (j>8) j=0; if ((dstsd = g->member[i].sd) != NULL && sd != dstsd && !dstsd->state.autotrade && !pc_isdead(dstsd)) { if (map->getcell((*src)->m, *src, (*src)->x + dx[j], (*src)->y + dy[j], CELL_CHKNOREACH)) dx[j] = dy[j] = 0; pc->setpos(dstsd, map_id2index((*src)->m), (*src)->x+dx[j], (*src)->y+dy[j], CLR_RESPAWN); } } guild->block_skill(sd, skill->get_time2(*skill_id, *skill_lv)); } }
-
-
Its possible to get the Skill used when a character kill other char?
-
2 minutes ago, AnnieRuru said:I never play eamod, so I don't know any of the system
you even say etc .... this doesn't work
you should elaborate moreSorry...
I mean something like that: https://www.gatheringro.ch/?module=ranking&action=woe
-
36 minutes ago, Myriad said:And then by searching the src repo, you can find snippets of the code.
This quite complicated. To recreate it to work for Hercules would take a lot of work. of course you could just use Zephyrus' HercMod but I really don't recommend doing that.
I already search in that repository but the Hercules section don't have the eAmod implementations.
I just want fill the 'char_woe_log' and 'char_wstats' tables to display the char stats in woe. :/
42 minutes ago, AnnieRuru said:this one ?
No, I'm referring to woe stats like kills, skills used, etc...
-
Hi!
I have a question, any of you know someting about the WoE Ranking implemented in eAmod in Hercules?
I can pay for the implementation...
-
Well, this forum is alive? :/
-
The title question and, its stable?
-
Sorry for the necro, but this plugins are too useful and now they are out of date with the new changes of Plugin System ;(
Can help us?
-
On 27/7/2017 at 1:44 AM, Myriad said:Hi Kubix. Wanna let you know I use this edit on my server and it works great. It took a lot of work, but everything works perfect now and I'm doing good things with it. Not sure if you have any interest in continuing with it, but if you do, I think you should finish all the work for this. It is really good.
Can you share it?
Hercules Battlegrounds
in PvP, WoE, GvG, & Battleground Releases
Posted
In your production server?
LOL