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SaltyMoose

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  1. I'm updating an old script to hercules format. I'm running into a problem as the instance isn't created. Snippet below: set .@md_name$,"Faceworm's Nest"; set .@party_id,getcharid(1); set .@instance, instance_create(.@md_name$, getcharid(1)); debugmes "InstanceID: " + .@instance; if (.@instance < 0) { if(.@instance == -3) { dispbottom "Memorial Dungeon, '"+.@md_name$+"' is already in progress.",0xFFFFFF; } else { mes "[Magic Scholar]"; mes "Opps, my hands are slip off. It is required to activate the craks again."; close; } } debugmes "Instance Map " + instance_attachmap("1@face", .@instance); if( instance_attachmap("1@face", .@instance) == "" ) { mes "[Magic Scholar]"; mes "Opps, my hands are slip off. It is required to activate the craks again."; instance_destroy(.@instance); close; } instance_init(.@instance); close; The instance Id gave me 0 so unless that is not valid, I don't know what went wrong. Did I forget to do something?
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