lemonade
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About lemonade
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Member
- Birthday 07/22/1998
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Gender
Female
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Location:
Nagoya Japan
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master@ragna reacted to a post in a topic: [Yug-WebDev] Services [Web-Dev] [Server-Dev]
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[Yug-WebDev] Services [Web-Dev] [Server-Dev]
lemonade replied to master@ragna's topic in Paid Services
I like the results of what i requested from him. he replies when he has the time 100%. and still gonna use his services in the future. If you're getting a website i'm going to say take this services :)) -
Anyone has an idea what I'm missing? :))
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Custom Map Texture not being read in grf.
lemonade replied to lemonade's question in Graphics Support
i will send you a private message ) Could you solve the problem? Haven't yet ) -
Custom Map Texture not being read in grf.
lemonade replied to lemonade's question in Graphics Support
i will send you a private message ) -
Custom Map Texture not being read in grf.
lemonade replied to lemonade's question in Graphics Support
Apparently yes im using the same grf ) the path is like this data/texture./newmap/texture.bmp But when the errors show the path is like this data/texture\newmap/.bmp the difference is the \ <-- -
Added a custom map texture in browedit and applied it to a map. (Also added in grf with proper path) But when you load it in game it shows Resource File not found but the directory is correct. But when i add the data folder in the client folder its being read. anybody know how to add a quickfix for this.
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Okie ill try it thanks.
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hi im actually making an automated flavius bg if enough players round will restart i want to replace the score to player count per team. since its a single round win
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Anyone knows how to use bg_get_data command. i want my flavius bg to display the player count instead of round wins
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Asking for services ty