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arthurcunha1991

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Posts posted by arthurcunha1991


  1. Hello, could you help me?

    how do I make the player even offline when they sign up to receive the Winning Guild Weekly award?

     
    script event is coming down Thank you

     

     

    koe.txt


  2. Can anyone help me with this @woe script?
    
     
    
     
    he is correct but at the time I type @woe in-game he accuses this error in the emulator

     

     

    woe.txt

    woe.png


  3.  
    I just added this to item_db2
    if you can help me I thank you, the problem is every time I teleport the status bugs, then I have to strip and put the equipments again

     

    {
        Id: 29314
        AegisName: "VISUAL314"
        Name: "VISUAL314"
        Type: "IT_ARMOR"
        Loc: "EQP_COSTUME_HEAD_TOP"
        Refine: false
        ViewSprite: 3314
        Trade:
            nodrop: true
            notrade: true
            noselltonpc: true
            nocart: true
            nostorage: true
            nogstorage: true
            nomail: true
            noauction: true
        Script: <"
            if(BaseLevel>60) {
            bonus bAllStats,1;
            specialeffect(EF_INCAGILITY, AREA, playerattached());
            sc_start SC_INC_AGI,3800000,10;
            }
            if(BaseLevel<60) {
            bonus bAllStats,3;
            bonus2 bExpAddRace, RC_All, 2;
            }
            ">
        OnEquipScript: <" dispbottom "Você tem +3 Em Todos os Status e Bonus 2% Exp de todas as Raças monstros até o level 60"; ">
        OnUnequipScript: <" dispbottom "Você perdeu todos os Bonus do BONÉ FnaticRO :)"; ">
    },


  4. I want to put a HAT, that it buff and Status Until level 80 dps it does not give anything else, but every time I put a status it buga

       

     
    Is there no way to let permanent skill equal vigor? That's when X level disappears.

    EX: Ahura Madzar
    OnEquipScript: <" sc_start4 SC_ENDURE,60000,10,0,0,1; ">
        OnUnequipScript: <" sc_end SC_ENDURE; ">

     

    my script item_db2
        Script: <"
        OnEquipScript: if(BaseLevel<80) {
            sc_start SC_INC_AGI,-1,10; }">
        OnUnequipScript: <" sc_end SC_INC_AGI; ">
    },

    bug.png


  5.  
    I would like some help
     
    Like I do to leave Agi and Bless Active in Custom hat until X Level
    
    Ex: player got level 60 agi and bless ceases to be active and some only gets the look of the custom hat

     


  6. Hello, Anyone know how to implement this wing as a cover and the sprite appear?

    Imagem 1 - bRO

    Imagem 2 - My server

    My Item_db2
     

    Quote

    {
    Id: 29638
    AegisName: "WING638"
    Name: "WING638"
    Type: "IT_ARMOR"
    Buy: 5000
    Weight: 400
    Def: 2
    Slots: 1
    Job: {
    All: true
    Novice: true
    }
    Loc: "EQP_GARMENT"
    ViewSprite: 3638
    },

    My Accname..

    Quote
    [ACCESSORY_IDs.ACCESSORY_VISUAL637] = "_VISUAL637",
    [ACCESSORY_IDs.ACCESSORY_WING638] = "_WING638"
    }

    My Accessoryid

    Quote

        ACCESSORY_VISUAL637 = 3637,
        ACCESSORY_WING638 = 3638
    }

    My iteminfo.lub
     

    Quote

        [29638] = {
            unidentifiedDisplayName = "Equipamento Visual FRO",
            unidentifiedResourceName = "WING638",
            unidentifiedDescriptionName = {
                "Item não identificado, pode ser identificado com [Lupa]."
            },
            identifiedDisplayName = "Equipamento Visual FRO",
            identifiedResourceName = "WING638",
            identifiedDescriptionName = {
                "[^fdbe00FnaticRO^000000]",
                "Equipamento :^777777 Visual^000000",
                "Peso :^777777 0^000000",
                "Classes :^777777 Todas^000000"
            },
            slotCount = 1,
            ClassNum = 0,
            costume = false
        },

     

    sVpCHtZ.png

    AA.png


  7. conf/plugins.conf
    plugins_list: [     
    "HPMHooking",     "_afk",     "_arealoot", "restock",

    src/plugins/ restock.c
    Edit: makefile MYPLUGINS := _afk _arealoot restock

    Compiling
    . /configure > make sql > make plugins

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