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AnimeRO

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  1. i am making a shop npc that sells custom item then the lets say requirements are +10 knife 100 apples 100 elunium and 1k zeny but i am browsing the forum and i cant see any guide until i see the 2014 post but theres no answer how to make my dream npc posible sir? i tryied browsing and searching for days i only see tcg shop and points shop but i want quest requirements would be a refine material
  2. sorry i am new i am trying to make a refine material as quest item but i dont know how to do that., heres my experimental but i got error on switch case can you help me how to make a refine materials as quest material example the npc menu would be, main gauche, gakkung, then the quest material for main gauch is +10 Knife and 100 apples and the requirements for Gakkung is +10 Bow and 5 Ygg heres my experimental script but it gives me error please help im new at switch script turbo_room,63,98,4 script test 4_M_BIBI,{ switch(select("Case 0","Case 1")) { Case 0: if(countitem2(25226,1,8,0,0,0,0,0) < 1){ mes " Sorry, but you haven't brought the requirements"; close; } mes "Bwahahahah"; mes "Thank you for your help!!"; //getitem getarg(0), 1; delitem2 25226,1,1,8,0,0,0,0,0; getitem 30205,1; close; break; Case 1: if(countitem2(25226,1,8,0,0,0,0,0) < 1){ mes " Sorry, but you haven't brought the requirements"; close; } mes "Bwahahahah"; mes "Thank you for your help!!"; //getitem getarg(0), 1; delitem2 25225,1,1,8,0,0,0,0,0; getitem 30208,1; close; break; } } sorry i am new i am just trying to learn
  3. i am trying to make a refine quest if select case 0; he will change my +8 item to a clean custom item and if i select case 0; he will change it to other custom item heres my script turbo_room,63,98,4 script test 4_M_BIBI,{ switch(select("Case 0","Case 1")) { Case 0: if(countitem2(25226,1,8,0,0,0,0,0) < 1){ mes " Sorry, but you haven't brought the requirements"; close; } mes "Bwahahahah"; mes "Thank you for your help!!"; //getitem getarg(0), 1; delitem2 25226,1,1,8,0,0,0,0,0; getitem 30205,1; close; break; Case 1: if(countitem2(25226,1,8,0,0,0,0,0) < 1){ mes " Sorry, but you haven't brought the requirements"; close; } mes "Bwahahahah"; mes "Thank you for your help!!"; //getitem getarg(0), 1; delitem2 25225,1,1,8,0,0,0,0,0; getitem 30208,1; close; break; } }
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