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Posts posted by testconta
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[Error]: Loading NPC file: npc/custom/@spy.txt
script error on npc/custom/@spy.txt line 87
parse_callfunc: expected ')' to close argument list
82 : .@qs = query_sql("SELECT `char_id`, `name`, `account_id`, `online` FROM
`char` WHERE `name` = '"+escape_sql(.@input$+" "+.@input1$[1])+"' LIMIT 5", .@c
ids, .@name$, .@aids, .@online); //edit Limit 5 PLAYERS
83 : if (.@atcmd_numparameters <= 0 ) {
84 : dispbottom " ";
85 : message(strcharinfo(PC_NAME), .b2$+" "+.c1$+" "+.a2$+".");
86 : .v1$ = setchar("ady", "vb", 0);
* 87 : message(strcharinfo(PC_NAME), sprintf(_$'('"Usage: %s <Name>"), .@atcmd
_command$));
88 : atcommand("@who");
89 : if(.@qs == 0){
90 : set .spyoff, 1;
91 : end;
92 : } -
Hello friends, I would like to know how do I activate the effect of Velum Claw on all maps, because it only activates in PvP maps. Thank you for your attention.
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8 hours ago, Dastgir said:afaik, it can be used in PvP Maps, it just cannot be used where noteleport flag is set.
Could you explain where I locate this to disable? The skill is active, but has no effect. The leap forward is not realized -
I would like to know how to activate this skill in PvP
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Do a brief installation tutorial, I believe it will help a lot! Good job, boy.
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Hello, I would like a script for Vips (group 1) called @buffs2 that would open options to enchant the weapon with: Poison, Holy, Wind, Shadow, Earth, Water and Fire
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Hello friends, I would like to know how to activate the Leap skill in pvp and woe, when I use it, it jumps and stays in the same place, it does not advance any cells forward
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Good evening, friends, I would like support to set up the order of enchantment. For example: // enchant list (Archer) setarray .enchant_list_3.4835.4836; Enchantment number 1 & 2 was just the first ID (in case 4835) and the 3rd and last spell was the last ID, (in case 4836)
Thanks.
prontera,161,173,3 script Encantador 933,{
mes "I can enchant "+getitemname( .faw_itemid );
mes " ";
if( getequipid( EQI_GARMENT ) == .faw_itemid ){.@refine = getequiprefinerycnt( EQI_GARMENT );
for( .@i = 0; .@i < 4; .@i++ )
.@card[.@i] = getequipcardid( EQI_GARMENT,.@i );
switch( select( "Enchant Item","Reset Enchant" ) ){
case 1:
mes "Pick a slot to enchant.";
mes "You may enchant more slot when you have higher refine.";
.@slot = select(
( .@card[1] || .@refine < 0 )?"":"Enchant Slot 1",
( .@card[2] || .@refine < 0 )?"":"Enchant Slot 2",
( .@card[3] || .@refine < 0 )?"":"Enchant Slot 3",
"Cancel"
);
if( .@slot < 4 ){
mes "Pick Enchant Type";
.@type = select( .enchant_type_menu$ ) - 1;
.@size = .enchant_list_size[.@type];
if( .@size ){
copyarray .@enchant_list[0],getd( ".enchant_list_"+( .@type+1 )+"[0]" ),.@size;
if( .@refine >= 9 ){
.@enchant_list[.@size] = .special_enchant[.@type];
.@size++;
}
delequip EQI_GARMENT;
if( rand( 100 ) < .success_rate ){
setd( ".@card["+.@slot+"]" ),.@enchant_list[ rand( .@size ) ];
mes "Done, success to enchant the item.";
getitem2 .faw_itemid,1,1,.@refine,0,.@card[0],.@card[1],.@card[2],.@card[3];
equip .faw_itemid;
}else{
mes "Too bad, failed to enchant the item.";
}
}
}
break;
case 2:
mes "You need "+.enchant_reset_Zeny+" Zeny.";
if( Zeny >= .enchant_reset_Zeny ){
if( select( "Confirm to reset all enchant ??","Cancel" ) == 1 ){
if( !.@card[1] && !.@card[2] && !.@card[3] ){
mes "Your item didnt have any enchanted item.";
}else{
Zeny -= .enchant_reset_Zeny;
delequip EQI_GARMENT;
getitem2 .faw_itemid,1,1,.@refine,0,.@card[0],0,0,0;
equip .faw_itemid;
mes "Done removed all enchanted item.";
}
}
}
default: break;
}
}else{
mes "Make sure you equiped with "+getitemname( .faw_itemid );
}
close;
OnInit:
// FAW item id
.faw_itemid = 2589;// enchant success rate
.success_rate = 100;// enchant reset cost
.enchant_reset_Zeny = 1000000;// enchant type category
setarray .enchant_type$,"Fighting","Magic","Archer","Critical","MaxHP","MaxSP","ASPD","STR","AGI","DEX","VIT","INT","LUK";// enchant list ( Fighting Spirit )
setarray .enchant_list_1,4809,4808,4820;
// enchant list ( Magic )
setarray .enchant_list_2,4812,4827,4826;
// enchant list ( Archer )
setarray .enchant_list_3,4835,4836;
// enchant list ( Critical )
setarray .enchant_list_4,4764,4765;
// enchant list ( Max HP )
setarray .enchant_list_5,4861,4862;
// enchant list ( Max SP )
setarray .enchant_list_6,4870,4871;
// enchant list ( ASPD )
setarray .enchant_list_7,4807,4842;
// enchant list ( STR )
setarray .enchant_list_8,4702,4703,4705;
// enchant list ( AGI )
setarray .enchant_list_9,4732,4733,4735;
// enchant list ( DEX )
setarray .enchant_list_10,4722,4723,4725;
// enchant list ( VIT )
setarray .enchant_list_11,4742,4743,4745;
// enchant list ( INT )
setarray .enchant_list_12,4712,4713,4715;
// enchant list ( LUK )
setarray .enchant_list_13,4752,4753,4755;// extra 1 special enchant for 3rd slot if refine above 9 ( follow by category sequences )
setarray .special_enchant,4821,4828,4835,4765,4868,4801,4807,4853,4854,4857,4855,4856,4858;
.enchant_type_size = getarraysize( .enchant_type$ );
for( .@i = 0; .@i < .enchant_type_size; .@i++ ){
.enchant_list_size[.@i] = getarraysize( getd( ".enchant_list_"+( .@i+1 ) ) );
if( !.enchant_list_size[.@i] ){
.enchant_type$[.@i] = "";
}
else{
.enchant_type_menu$ = .enchant_type_menu$ + .enchant_type$[.@i];
}
.enchant_type_menu$ = .enchant_type_menu$ + ":";
}
end;
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Hi friends, I would like to know how to edit the effect of EDP, when equipping a shield the effect will end.
Thanks.
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Just now, Mahiro1 said:friend, but the letter itself already does it.
bonus bIgnoreDefRace,RC_NonBoss;
if you prefer you can remove this part of the Samurai script and add all of the races manually.
in the link below has all this, including as soon as you download the emulator comes in the following directory youremulator\doc\item_bonus.txtBut the damage is still variable. When removing cards of resistance to humanoids, the damage is increased. I would leave the fixed damage independent of racial defense.
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3 minutes ago, Mahiro1 said:Sorry, but I did not understand your question very well.
Do you want the Samurai Spector card to totally ignore target defense, regardless of the target's defense of property?
exactly that, ignore racial defense, everything.
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Hello friends, I would like to know how to use the fixed damage formula of the Gloria Domini ability(367 ID skill) in an item effect. In case for Samurai Specter Card. To apply fixed damage independent of racial defense (Thara Frog Card for exemple)
Thank you all for responding.
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5 hours ago, rans said:Try to let your player wear undead property
How I can do that?
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Hello friends of the community, I would like to know how to activate the Magnus Exorcismus skill in players, currently it only works with monsters. Thanks for listening
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54 minutes ago, Mahiro1 said:src/map/status.c
Não lembro a linha, mas vai encontrar lá a fórmula. Lá está para a cada 10 pontos em luk, ganha 1 de esquiva. Espero que seja isso que procura.
Obrigado meu amigo, vou procurar e posto aqui se deu certo...
Mas esse acréscimo não seria na esquiva perfeita?
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3 hours ago, Wolf said:Amigo, mas no caso essas config seriam apenas para reduzir a penalidade da esquiva, não?
Gostaria de aumentar a esquiva ganha ao usar pontos em "Agi" ou então a natural.
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Boa noite comunidade, gostaria de saber como faço para estar aumentando a proporção da esquiva base ou aquela adquirida ao usar pontos em "Agi", estou achando meio baixo pois não é necessário tanta "Dex" para estar acertando os players no PvP, para assim o uso da carta Freeoni ou Howard Alt-Eisen fosse mais necessária quando se fosse montar builds tanto para PvP quanto PvE.
Obrigado para quem puder responder!
Abraços. -
Hello to all friends in the community, I would like to know if it is possible to change the card formula Samurai Incantation (4263 ID) to fix damage independent of defense or racial resistance, I found an interesting dynamics for PvP. Thank you all for the attention and who can answer me.
skill mob rate not working properly
in Database Support
Posted
I would like to set up a mob to instantly use skill as an example Asura strike when getting close to any player. I tried to configure it but even though the rate is 100% it takes a LOT of time for the asura strike to come out.
1001,Scorpion@MO_EXTREMITYFIST,attack,271,5,10000,500,20,no,target,always,0,,,,,,18,
1001,Scorpion@MO_EXTREMITYFIST,chase,271,5,10000,500,20,no,target,always,0,,,,,,18,
1001,Scorpion@MO_EXTREMITYFIST,idle,271,5,10000,500,20,no,target,always,0,,,,,,18,
1001,Scorpion@MO_EXTREMITYFIST,attack,271,5,10000,500,20,no,target,always,0,,,,,,18,