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redhotzip

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Posts posted by redhotzip


  1. Thanks @meko

    Quote
    
    setunitdata(.@mob_id, UDT_MAXHP, 100000);

    This is what I missed. I did a few test yesterday and logically I should set the maxHP before I can give the mob additional HP lol. script_commands.txt is my bible and if anything is not commented or part of it I would just thought of it is impossible but the support you get from the forums gives that.

    Thanks!


  2. @meko Yes I do have the most recent Hercules version. For my test server I used rAthena but decided to move to Hercules because of the support it gives for plugins. I did try it however every time I set to increase the HP of a monster it doesn't work.

     

    prt_fild08,50,50,4	script	IncreaseHP	93,{
      
      mes "I will increase the HP of the monster that I summon";
      set .mob = monster("prt_fild08", 50, 50, "CYBORG 123", 1002, 5, "IncreaseHP::On_Summon");
      .mob;
      close();
      
    On_Summon:
      setunitdata(.mob, UDT_HP, 100000);
      end;
      
      
    }

     


  3. Hey guys, I just want to know if we support this script command? I spent 3hrs already working on it to no avail. The getunitdata works fine. I also tried AnnieRuRu's plugin and I guess it's obsolete.

    If anyone can enlighten me about this I greatly appreciate it.

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