Hii!
Thank you soo much for converting these models!
However, they don't work either in browedit 1 or 2 ><;
At first, I thought that as usual, the problem lied in the Version numbers. So I hexed them:
This is because Browedit, specially 586, has trouble reading other version numbers. And this is necessary because it's the only version of Browedit that can save the Quadtree of the map properly.
However, this didn't fix the problem, it rather made the models unusable even in GRF Editor:
So, I tried opening the non-modified converted models in Browedit 2's Bromedit (which is a program that modifies models), and I get this error:
I think the reason is that rsm 2 files use the textures very differently to rsm 1 files.
For instance, some of the models in ilusion, upon being converted, had several "repeated textures", which also didn't work well in browedit and sometimes crashed in RO itself.
It'd be very nice if you could look into it in your converted models, please!
I hope this helps! Have a wonderful week x3