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Mina-chan

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Posts posted by Mina-chan


  1. Oh actually, I realized that the rsm2 models aren't converted into rsm, they only have their extension changed.
    Because they have exactly the same size as files, when they should be different. They're 2 completely different file formats ><
    Even converted models from ilusion have some problems, As Tokei stated in https://rathena.org/board/topic/127587-rsm2-file-format/, it's not possible to entirely convert a rsm2 model properly, it only works in a few cases.
    (His post is quite useful though!)
    So I think the only good solutions are:
    For clients: To work with the most recent ones, so they can open and use rsm2 models themselves.
    For map makers:
    To wait for a solution for Browedit 2 so it can add and use rsm2 models (however, this program is still uncomplete and has several errors to be solved, if ever!).
    or:
    Make models in a 3D making program and make use of the textures provided in the last official GRF updates.
    Have a wondeful day! o/


  2. Hii!
    Thank you soo much for converting these models!
    However, they don't work either in browedit 1 or 2 ><;
    At first, I thought that as usual, the problem lied in the Version numbers. So I hexed them:
    image.png.7bdd41c973989d390d9f132185d8e514.png

    This is because Browedit, specially 586, has trouble reading other version numbers. And this is necessary because it's the only version of Browedit that can save the Quadtree of the map properly.
    However, this didn't fix the problem, it rather made the models unusable even in GRF Editor:
    image.png.266141086a321f9542c81aca3c61629f.png

    So, I tried opening the non-modified converted models in Browedit 2's Bromedit (which is a program that modifies models), and I get this error:
    image.png.f715439bafb4873d54de0e3fc96d5344.png

    I think the reason is that rsm 2 files use the textures very differently to rsm 1 files.
    For instance, some of the models in ilusion, upon being converted, had several "repeated textures", which also didn't work well in browedit and sometimes crashed in RO itself.

    It'd be very nice if you could look into it in your converted models, please!
    I hope this helps! Have a wonderful week x3


  3. Hii! This is a map I finished back in May, after months of working on it. It's also the very first map that I've made.
    As the title says, it's based on the Hakurei Shrine from Touhou! Although with some variations to make it even more explorable!
    It has several custom retextured objects, as well as many places to explore! Specially thought for romantic or relaxing purposes ^^
    It has a touristic area, an Onsen or Thermal Open Bath, and much more! (As you can see in the previews.


    259200246_00Overview.thumb.jpg.7f69b51fcb9552f6581732cb15e5118f.jpg

    Previews

    Spoiler

    01_entrance_by_rabbitjk-dcfvhal.jpg
    02_bridge_by_rabbitjk-dcfvhd9.jpg
    03_touristic_area_by_rabbitjk-dcfvhfw.jp
    04_river_rocks_by_rabbitjk-dcfvhht.jpg
    05_romantic_place_by_rabbitjk-dcfvhjy.jp
    06_first_secret_spot_by_rabbitjk-dcfvhm6
    07_pond_by_rabbitjk-dcfvhop.jpg08_second_secret_spot_by_rabbitjk-dcfvhq
    09_onsen_by_rabbitjk-dcfvhsm.jpg
    10_stairway_by_rabbitjk-dcfvhuz.jpg
    11_shrine_torii_by_rabbitjk-dcfvhx5.jpg
    12_donation_box_by_rabbitjk-dcfvhz8.jpg
    13_tables_to_the_left_by_rabbitjk-dcfvi1
    14_table_to_the_right_by_rabbitjk-dcfvi3

    minimap_big.jpg.29fad153d057d0a1fc8fb83516c71b05.jpg

    ☆○o 。Ver 1.5 。o○☆
    The map is currently in Ver. 1.5. It has had several fixes and improvements since it was first showcased in Rathena, such as some wrong shadows and objects positions fixed. Also, now it has ground colouring, so certain parts now look better:

    Spoiler

    coloured_sample_1_by_rabbitjk-dcqcjdv.jp

    coloured_sample_2_by_rabbitjk-dcqcjey.jp

     

    coloured_sample_3_by_rabbitjk-dcqcjfp.jp

    coloured_sample_4_by_rabbitjk-dcqcjgi.jp

    coloured_sample_5_by_rabbitjk-dcqcjh7.jp

     

    Any comment is appreciated, thank you! x3

    [SOLVED] Known issues: For some reason, if you have certain NVidia Graphic Cards, using "Direct3D" option in the setup can cause glitched graphics on the map. This is a known issue in certian maps, but to fix it you can do the following:

    Spoiler

     

    image.png.ab9d680753faae00b742f5927ace874d.png
    1. Download Opensetup.exe and place it in your RO folder.
    2. Delete Setup.exe.
    3. In OpenSetup, choose your graphics card instead of the Direct3D options.
    4. Just in case, save the same options as both "REG" and "LUA" (the lower left icons in OpenSetup).
    5. Apply!

     

     

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