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Tome130

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Posts posted by Tome130


  1. Hi, I am a C++ programmer and I am still learning Hercules scripting so my answer will probably be wrong, but I would try something like this.

      if( bg_countlogin(sd,false) > 0 && battle_config.bg_double_login && #trusted == 0)   

     {         

    sprintf(output,"You cannot join %s queue. Double Login detected.", qd->queue_name);       

     clif_displaymessage(sd->fd,output);         

    return 0;   

     }


  2. https://youtu.be/Xz8ABna4-uQ

    So I have a pre renewal server.
    my renewal.h has renewal mechanics disabled

    #define DISABLE_RENEWAL

    //#define RENEWAL

    //#define RENEWAL_CAST

     

    when i set min_skill_delay_limit: 3000 (3 sec) it works properly, but when its set to 0 i still have 0.5 sec delay on skills wich should not have delay
    {
        Id: 401
        Name: "CH_SOULCOLLECT"
        Description: "Zen"
        MaxLevel: 1
        Hit: "BDT_SKILL"
        SkillType: {
            Self: true
        }
        DamageType: {
            NoDamage: true
        }
        InterruptCast: true
        CastTime: 2000
        SkillData1: 600000
        CoolDown: 0
        Requirements: {
            SPCost: 20
        }
    },

    only info i could find was this https://www.gitmemory.com/issue/rathena/rathena/4254/514001674
    is it really client side thing or am I missing something?

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