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phil

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Everything posted by phil

  1. This npc goes through all arrow types and converts them to quivers for a configurable cost. It has the expected checks along the way such as ensuring you have enough arrows to turn into quivers, enough zeny etc. It does require one modification to npc/other/Global_Functions.txt, specifically this function needs to be added display-zeny.txt here's the npc "Quiver Queen" quiver.txt This was tested against hercules v2021.03.08 Hope it helps someone. ---- You are free to do whatever you want with the code - even repost it and take credit if you want.
  2. Name: Build Manager Creator: Cretino Version: 1.3 Contributors: (@kerbiii: Found a bug, @Anisotropic Defixation: Make a list of bugged skills. I made updates from 1.2->1.3) I made quite a few changes to this script which is why I feel it's worth posting here. Read the changelog in the npc file to understand what was modified. Here's Cretino's original thread for reference Note: my modified version only works for servers where max stat value is 99. e.g. in conf/map/battle/player.conf // Max limit of char stats. (AGI, STR, etc.) max_parameter: 99 I also only tested pre-re, no third jobs. NPC Features - You can create, load and delete stat/skill profiles - You can reset stats/skills To configure, go to line 588 Two modifications are needed for this npc to work. - Source modification as seen in this diff skillup_scriptcommand_by_cretino_v0.2.diff - Add this function to "npc/other/Global_Functions.txt" And finally, the npc script build_manager_v1.3.txt tested on hercules v2021.03.08 Hope this helps someone
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