LuLu
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Posts posted by LuLu
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I dont have warning. I'm using VS12 so not sure about linux. Work's fine
[Notice]: Conflicting item/script var 'Zeny', prioritising the script var
"Zeny" is a global variable but so it that notice shows.
I tested it in game and works fine.
I just don't know it has an issue in compiling
vending.c: In function 'vending_purchasereq':vending.c:256: warning: 'item_name' may be used uninitialized in this function LD map-server
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"Zeny" is a global variable but so it that notice shows.so its ok?
- Not sure what that is because I did not try it on linux- I think yes. It's a Notice. Not a Warning or Error. I also tried my NPC with the "Zeny" as variable an works fine. My zeny are getting deducted/gained. -
I dont have warning. I'm using VS12 so not sure about linux. Work's fine
[Notice]: Conflicting item/script var 'Zeny', prioritising the script var
"Zeny" is a global variable but so it that notice shows.
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Welcome
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It's working but had some errors in battle.c due to updates. I fixed it (it was simple) and it works perfectly for me on a 2013-08-07Ragexe.
Just don't forget to add in the db/item_db2.txt
30000,Zeny,Zeny,3,,10,10,,,,,,,,,,,,,{},{},{}30001,Cash,Cash,3,,10,10,,,,,,,,,,,,,{},{},{}
I've also included db/item_vending.txt in the patch with TCG Card as default currency
Compiled and tested with Hercules Rev 12815
Here
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wrong title?
@identidyallD - F
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you mean map channel?
confchannels.conf
map_local_channel: false
ally_channel_enabled: false
irc_channel_enabled: false
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wla pong pre-made grf (kung meron man. mdalang lang). Ung custom items is you need to configure isa isa.nde pdeng meron na agad custom items.
here bka mkatulong sa pag gawa ng grf. yan ung required na files sa loob ng grf.
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cant understand xD
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Also check your mmo.h. maybe incorrect packet is set
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you can use @kickall then @mapexit. so it should be save first before the map server closed. if you close it while the character is online. it will be just like a map crashed that will not save everything.
I know these but you must be ONLINE to do this. I'm thinking a command in the cmd window
you can use 'gm use @mapexit'....or ctrl + c
ow yeah. I didn't think of that. thanks
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you can use @kickall then @mapexit. so it should be save first before the map server closed. if you close it while the character is online. it will be just like a map crashed that will not save everything.
I know these but you must be ONLINE to do this. I'm thinking a command in the cmd window
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I don't know if this exist but when I close my server via "X" button, some player state won't save like cart, some getting rollbacks, item loss etc. I would like to suggest to make a proper server termination to save all states of the player first then disconnects them properly and you can close the server safely w/o rollbacks. It means that when you terminate the server it save all list of items, location etc. of a player before it closes.
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mwawala ung renewal not-pre-re cguro
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wla.
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srcconfigrenewal.h
comment #define RENEWAL
>> //#define RENEWAL
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d po effective yan. )
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tested it:
instacast works fine for me.
Herculesnpccustometcmvp_arena.txt
Herculesnpcmapflagnowarp.txt
whats with this?
Disable Cashshop in pvp & woe
in Approved
Posted
what happened? not working?