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Luffy

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Everything posted by Luffy

  1. I will try sir I got sickness that's why i reply late get well soon sir ^^
  2. i've check the sprite , seem correct . is this 어세신 for assasin?
  3. hi im using 20120410 client and im having problems on adding custom weapon. i added custom weapon one handed sword . and i use 13439 id ( dont know if its correct id range for one handed sword ) it seem working little , when right click it show id view and description, but when i left click it , my client CRASH, what does this mean? dont know what to do. help sir!
  4. @boss judas, im using VNCviewer , Linux CentOS. do you know how i can apply this patch or somehow update my revision to latest then apply the extended vending system patch?. tnx in advance.
  5. okay bro , i 'll try it so its okay. my problem is this one and the other is i can seem to fix the setup . XD OKAY IT's FIXED but have another PROBLEM on The GUILD , now show the Guild's name.? in game type /showname nothing happened.
  6. okay bro , i 'll try it so its okay. my problem is this one and the other is i can seem to fix the setup . XD OKAY IT's FIXED but have another PROBLEM on The GUILD , now show the Guild's name.?
  7. hey how to fix the INVENTORY? when i ALT + E . its so long i cant see the Misc
  8. Luffy

    Jumper Event.

    //==========================================================////========= Script by RyCHIRO =========////========= http://ro-crew.rpgboard.net/ =========////========= http://ro-crew.rpgboard.net/ =========////==========================================================//celestiaj,101,45,6 script jumpevent 95,{OnWhisperGlobal:if ( getgmlevel() < 80 ) end;L_JumpAdmin:mes "[Manager]";mes "^FF0000~Hi GM " + strcharinfo(0) + "!~^000000";mes "^FF0000The Current Prize is:^000000";mes "^FF00001. Random Prize:^000000 ^008000"+$jmp_item_amount1+" "+getitemname($jmp_item_id1)+"^000000";mes "^FF00002. Random Prize:^000000 ^008000"+$jmp_item_amount2+" "+getitemname($jmp_item_id2)+"^000000";mes "^FF00003. Random Prize:^000000 ^008000"+$jmp_item_amount3+" "+getitemname($jmp_item_id3)+"^000000";switch(select("Start Jump Event?:Set Prize:Not today Fellas!")){case 1:next;if( $@JumpStart == 1 ){mes "[Manager]";mes "I Can't Start The Event!!";mes "The Event is still ON!!";next;goto L_JumpAdmin;}next;mes "[Manager]";mes "^FF0000~Sure thing!~^000000";close2;goto L_StartJmp;case 2:next;mes "[Manager]";mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000";menu "Set Prize 1",SP1,"Set Prize 2",SP2,"Set Prize 3",SP3,"Go Back to main",L_JumpAdmin;SP1:next;mes "[Manager]";mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000";input $jmp_item_id1;next;mes "[Manager]";mes "^FF0000~How many if this item should I give away?~^000000";input $jmp_item_amount1;next;mes "[Manager]";mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount1 +" "+ getitemname($jmp_item_id1) +"^000000? ^FF0000Great.~^000000";next;goto L_JumpAdmin;SP2:next;mes "[Manager]";mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000";input $jmp_item_id2;next;mes "[Manager]";mes "^FF0000~How many if this item should I give away?~^000000";input $jmp_item_amount2;next;mes "[Manager]";mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount2 +" "+ getitemname($jmp_item_id2) +"^000000? ^FF0000Great.~^000000";next;goto L_JumpAdmin;SP3:next;mes "[Manager]";mes "^FF0000~What should the prize for winning be? Please input the ID.~^000000";input $jmp_item_id3;next;mes "[Manager]";mes "^FF0000~How many if this item should I give away?~^000000";input $jmp_item_amount3;next;mes "[Manager]";mes "^FF0000~So, the prize is^000000 ^008000"+ $jmp_item_amount3 +" "+ getitemname($jmp_item_id3) +"^000000? ^FF0000Great.~^000000";next;goto L_JumpAdmin;Case 3:next;mes "[Manager]";mes "Bye!!";close;}// End Admin Manager...OnMinute25:L_StartJmp:announce "Jumper Event : will begin in 20 seconds",bc_blue;sleep2 5000;announce "Jumper Event : I'm Going to JUMP somewhere..!!",bc_blue;sleep2 5000;announce "Jumper Event : By the way I'm going to disguise into a random monster.!!",bc_blue;sleep2 10000;announce "Jumper Event : Last 10 seconds",bc_blue;sleep2 10000;set $@ran, rand(1,10);if ($@ran == 10) set $@jmpmap$,"hugel";if ($@ran == 9) set $@jmpmap$,"yuno";if ($@ran == 8) set $@jmpmap$,"comodo";if ($@ran == 7) set $@jmpmap$,"xmas";if ($@ran == 6) set $@jmpmap$,"aldebaran";if ($@ran == 5) set $@jmpmap$,"izlude";if ($@ran == 4) set $@jmpmap$,"payon";if ($@ran == 3) set $@jmpmap$,"geffen";if ($@ran == 2) set $@jmpmap$,"morocc";if ($@ran == 1) set $@jmpmap$,"prontera";announce "Jumper Event : Go Find me!! I'm here in "+$@jmpmap$+"!!!",bc_blue;set $@JmpRnd,10;goto OnStart;OnStart:if ($@JmpRnd == 0){stopnpctimer;set $@JumpStart,0;sleep2 3000;announce "Jumper Event : is now OVER!!",bc_blue;sleep2 15000;movenpc "Jumper"+$@ran+"",1,1; //move the NPCsetnpcdisplay "Jumper"+$@ran+"",1002;end;}if ($@JmpRnd == 10){goto OnStart2;}stopnpctimer;sleep2 3000;announce "Jumper Event : Next Round will begin in 15 seconds...",bc_blue;sleep2 15000;setnpcdisplay "Jumper"+$@ran+"",1002;movenpc "Jumper"+$@ran+"",1,1; //move the NPCset $@ran, rand(1,10);if ($@ran == 10) set $@jmpmap$,"hugel";if ($@ran == 9) set $@jmpmap$,"yuno";if ($@ran == 8) set $@jmpmap$,"comodo";if ($@ran == 7) set $@jmpmap$,"xmas";if ($@ran == 6) set $@jmpmap$,"aldebaran";if ($@ran == 5) set $@jmpmap$,"izlude";if ($@ran == 4) set $@jmpmap$,"payon";if ($@ran == 3) set $@jmpmap$,"geffen";if ($@ran == 2) set $@jmpmap$,"morocc";if ($@ran == 1) set $@jmpmap$,"prontera";announce "Jumper Event : Go Find me!! I'm here in "+$@jmpmap$+"!!!",bc_blue;goto OnStart2;OnStart2:set $monster, rand(1001,1995);if($monster == 1003 || $monster == 1218 || $monster == 1006 || $monster == 1017 || $monster == 1021 || $monster == 1022 || $monster == 1027 || $monster == 1043 || $monster == 1006 || $monster == 1136 || $monster == 1137 || $monster == 1168 || $monster == 1171 || $monster == 1172 || $monster == 1173 || $monster == 1181 || $monster == 1210 || $monster == 1223 || $monster == 1284 || ($monster >= 1324 && $monster <= 1363) || $monster == 1006 || $monster == 1407 || $monster == 1411 || $monster == 1414 || $monster == 1496 || $monster == 1501 || $monster == 1900){ goto OnStart2; end; }while(1) { //Initiate an infinite loopset $@jx,rand(0,300); //Set a randon X coordinateset $@jy,rand(0,300); //Set a random Y coordinateif(checkcell(""+$@jmpmap$+"",$@jx,$@jy,cell_chkpass)) break; //If cell is walkable break out of the loop}initnpctimer;set $@JumpStart,1;movenpc "Jumper"+$@ran+"",$@jx,$@jy; //move the NPCsetnpcdisplay "Jumper"+$@ran+"",$monster;set $@JmpRnd,$@JmpRnd-1;end;OnTimer60000:set $@JumpStart,0;announce "Jumper Event : WOW no One Found ME!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue;sleep2 3000;donpcevent "jumpevent::OnStart";end;}//End Script- script Jumper -1,{if( $@JumpStart == 0 ){mes "[Jumper]";mes "I'm sorry, Someone Found me..";close;}set $@prize, rand(1,100);if ( $@prize <= 50 ){set $@JumpStart,0;getitem $jmp_item_id1,$jmp_item_amount1;announce "Jumper Event : "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue;donpcevent "jumpevent::OnStart";mes "[Jumper]";mes "WOW you found me!!";mes "Take this as a REWARD!!";mes "You got ^008000"+ $jmp_item_amount1 +" "+ getitemname($jmp_item_id1) +"^000000";close;end;}set $@prize, rand(1,100);if ( $@prize <= 49 ){set $@JumpStart,0;getitem $jmp_item_id2,$jmp_item_amount2;announce "Jumper Event : "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue;donpcevent "jumpevent::OnStart";mes "[Jumper]";mes "WOW you found me!!";mes "Take this as a REWARD!!";mes "You got ^008000"+ $jmp_item_amount2 +" "+ getitemname($jmp_item_id2) +"^000000";close;end;}set $@prize, rand(1,100);if ( $@prize <= 48 ){set $@JumpStart,0;getitem $jmp_item_id3,$jmp_item_amount3;announce "Jumper Event : "+strcharinfo(0)+" is the WINNER!! I'm here in "+$@jmpmap$+" "+$@jx+" "+$@jy+"!!",bc_blue;donpcevent "jumpevent::OnStart";mes "[Jumper]";mes "WOW you found me!!";mes "Take this as a REWARD!!";mes "You got ^008000"+ $jmp_item_amount3 +" "+ getitemname($jmp_item_id3) +"^000000";close;end;}}//End Scriptprontera,1,1,1 duplicate(Jumper) Jumper1 1002morocc,1,1,1 duplicate(Jumper) Jumper2 1002geffen,1,1,1 duplicate(Jumper) Jumper3 1002payon,1,1,1 duplicate(Jumper) Jumper4 1002izlude,1,1,1 duplicate(Jumper) Jumper5 1002aldebaran,1,1,1 duplicate(Jumper) Jumper6 1002xmas,1,1,1 duplicate(Jumper) Jumper7 1002comodo,1,1,1 duplicate(Jumper) Jumper8 1002yuno,1,1,1 duplicate(Jumper) Jumper9 1002hugel,1,1,1 duplicate(Jumper) Jumper10 1002 HELP MONSTER WON't SHOW UP. and help me to change monster only to satan morroc Tnx in advance
  9. okay thank you all for your replies. i've got in mind who to choose . sorry jabote. can closed this one.
  10. what do you prefer RO hosting? give example and explain why. just want to benchmark on the people comments :3
  11. OMG Uzieal your designing skill are way COOL! thumbs up for that. request too. an avatar with name Ayen and signature
  12. hi sir bgamez23, but can you make a step doing that? totally newbie on that. please bare with me.
  13. how can i setup it with no-ip? like ayenro.no-ip.org/fluxcp
  14. i mean the localhost/fluxcp? how can i make use by public?
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