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Posts posted by jowi
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what I'm trying to do is have 2 announcements on screen at once. first announcement on top, second is below the first announcement.
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Hello, I'm making a battle royale. I need the flooritem_life (for an item to disappear from the floor after it is dropped) to last much longer on my custom map. How can I do this?
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Hello i'm trying to create a dynamic shop where it changes it's shop list every 1hr.
I'm using 'sellitem' to input items. How do I remove all the previous 'sellitems' if I want to sell another set of items. -
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How do I make the 'npctalk' script display only on the player attached to the NPC?
Like a 'bc_self' flag
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I managed to solve my problem using this
QuoteThank you
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18 hours ago, KeiKun said:I think you're talking about https://github.com/HerculesWS/Hercules/pull/3138
I tried this calldynamicnpc.
But the problem with this is that only one player can use a dynamic NPC at a time.If one player called a dynamic NPC, a second player cannot call another dynamic NPC from the same source NPC like I expected.
This cannot call multiple dynamic NPC's from one source.
Thus making it work just like a single NPC with 'cloakonnpc' and 'cloakoffnpc'.
What I need is:
- an NPC/mob that is exclusive to one player
- and players can summon one simultaneously -
Is there a way to use the script 'cloakonnpc' & 'cloakoffnpc' on monsters?
I'm trying to make a monster display only to a one player. -
Is there any way for an NPC to sell items with its refine & cards showing?
I'm making a trading house.
How to clear player timer when they leave the map?
in Script Support
Posted
I'm trying to clear player variables/timer when they leave the map.
I need something like 'OnPCUnloadMapEvent'.