Racaae
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Posts posted by Racaae
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Spoiler//Created by Racaae (https://herc.ws/board/topic/20119-is-this-can-be-done/) - script restricted_item_command HIDDEN_WARP_NPC,{ OnInit: //== CONF =========== .command$ = "item3"; .max_qty = 10; //0 = Whitelist (can only create items in the list below) or //1 = Blacklist (cannot create items in the list below) .mode = 1; //Item list .items$ = "607,608,1530,2020,2021,2181,2182,2383,2410," + "2541,2629,2630,5377,"; //=================== bindatcmd .command$,strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: if (atoi(.@atcmd_parameters$[0]) < 501) { dispbottom "Please enter an item ID (usage: @" + .command$ + " <item ID> <quantity>)."; end; } .@id = atoi(.@atcmd_parameters$[0]); .@qty = atoi(.@atcmd_parameters$[1]); if (.@qty < 1) .@qty = 1; if (getitemname(.@id) == "null") { dispbottom "Invalid item ID."; end; } if (.@qty > .max_qty) { dispbottom "You can create only " + .max_qty + " at a time."; end; } if (compare(","+.items$+"," , ","+.@id+",")) .@listed = 1; if ((.mode == 1 && .@listed) || (!.mode && !.@listed)) { dispbottom "You cannot create " + getitemname(.@id) + "."; end; } getitem .@id, .@qty; dispbottom "Item created."; end; }
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/npc/instances/EndlessTower.txt
Find this line:
mapannounce(strnpcinfo(NPC_MAP), sprintf(_$("All Monsters on the %s Level have been defeated."), callsub(L_Display, .@level)), bc_map, C_YELLOW);
Add below:
if (.@level == 25) { //final floor donpcevent(instance_npcname("#et_end::OnEnable")); end; }
Add this NPC:
1@tower,355,51,0 script #et_end WARPNPC,2,2,{ mes("^0000ffA mysterious voice echoes through the room as you step in the portal.^000000"); next(); mes("[Mysterious Voice]"); mes("It's still too early for you to continue to climb my tower."); mes("Good-bye for now."); next(); mes("^0000ffAs soon as the voice stopped talking, an irresistible force lifted and moved you somewhere else."); close2(); warp("alberta", 223, 36); end; OnInstanceInit: disablenpc(instance_npcname("#et_end")); end; OnEnable: enablenpc(instance_npcname("#et_end")); while (true) { specialeffect(EF_ENHANCE); sleep 1000; } end; }
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You can use OnTouchNPC.
map_name,200,214,5 script test 4_M_JOB_KNIGHT1,3,3,{ end; //Will trigger when a monster gets close OnTouchNPC: //gets the monster ID .@mob_id = getunitdata(mobattached(), UDT_CLASS); //checking if it's not a Poring, Zombie or Orc Warrior if (.@mob_id != 1002 && .@mob_id != 1015 && .@mob_id != 1023) { //kill the monster since it's not one of those killmonstergid mobattached(); } end; }
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<map name>,<x>,<y>,<xs>,<ys>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
Map name is the name of the map the monsters will spawn on. X,Y are the
coordinates where the mob should spawn. If X's and Y's are non-zero, they
specify the 'radius' of a spawn-rectangle area centered at x,y.prt_fild04,190,240,210,260 monster Chimu 22000,10,10000,11000,0 prontera,190,240,210,260 monster Chimu 22000,10,10000,11000,0
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Spoiler// Item trader // https://rathena.org/board/topic/121585-item-trader/ // by Mabuhay // v2 by Racaae - bulk option added payon,139,226,5 script Potion Converter 4_M_ALCHE_B,{ mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); mes("I can convert some items for you."); next; // < ITEM FOR TRADE >, < AMOUNT >, < ITEM TRADED >, < AMOUNT >, < SUCCESS RATE >.. setarray .@trade, 11503, 2, 32018, 1, 100, // 2 Siege White Potion = 1 Battle Blue Potion @ 100 % 32042, 2, 32018, 1, 100, // 2 War White Potion = 1 Battle Blue Potion @ 100 % 32017, 2, 32018, 1, 100, // 2 Battle White Potion = 1 Battle Blue Potion @ 100 % 11504, 1, 32017, 2, 100, // 2 Siege White Potion = 1 Battle Blue Potion @ 100 % 32043, 1, 32017, 2, 100, // 2 War White Potion = 1 Battle Blue Potion @ 100 % 32018, 1, 32017, 2, 100; // 2 Battle White Potion = 1 Battle Blue Potion @ 100 % .@size = getarraysize(.@trade); for ( .@i = 0; .@i < .@size; .@i += 5 ) { .@menu$ += .@trade[.@i+1] +"x "+getitemname(.@trade[.@i])+" for "+.@trade[.@i+3]+"x "+ getitemname(.@trade[.@i+2]) +":"; } .@sel = select(.@menu$)-1; .@s = .@sel * 5; mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); mes "Your "+.@trade[.@s+1] +"x "+getitemname(.@trade[.@s])+" for "+.@trade[.@s+3]+"x "+ getitemname(.@trade[.@s+2]) +"?"; mes "This has "+ .@trade[.@s+4]+"% success rate."; mes "Note: everything you trade will be character bound."; next; switch(select("Trade one time", "Choose how much to trade", "Finish conversation")) { case 1: if ( countitem(.@trade[.@s]) < .@trade[.@s+1] ) { mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); mes "You dont have enough item required."; close; } delitem .@trade[.@s], .@trade[.@s+1]; if ( .@trade[.@s+4] <= rand(100) ) { mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); mes "Opps! It failed!"; mes "Try again next time."; close; } mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); mes "Congrats! You got it!"; getitem .@trade[.@s+2], .@trade[.@s+3]; close2; end; case 2: input .@q; if (.@q < 1) { mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); mes("Trade cancelled."); close; } .@cost = .@trade[.@s+1]*.@q; if ( countitem(.@trade[.@s]) < .@cost ) { mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); mes "You dont have enough item required."; close; } if ( .@trade[.@s+4] < 100) for ( .@i = 0; .@i < .@q; .@i++ ) if ( .@trade[.@s+4] <= rand(100) ) .@fail++; delitem .@trade[.@s], .@cost; getitem .@trade[.@s+2], .@trade[.@s+3]*.@q-.@fail; mesf("[%s]", strnpcinfo(NPC_NAME_VISIBLE)); if (.@fail == .@q) mes "I'm sorry. All failed."; else if (.@fail) mes("Congrats! You got some of it, and failed " + .@fail + " times."); else mes "Congrats! You got it all!"; close; case 3: close; } }
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Unfortunately I don't have info on the mobs stats, so you need to add it yourself.
Here's IDs and names:
Monsters (easy mode):{ Id: 3510 SpriteName: "POPE_MD_E_GUARD" Name: "Guard" }, { Id: 3511 SpriteName: "POPE_MD_E_BELIEVER_1" Name: "Enraged Follower" }, { Id: 3512 SpriteName: "POPE_MD_E_BELIEVER_2" Name: "Angry Follower" }, { Id: 3513 SpriteName: "POPE_MD_E_DOG" Name: "Suddenly Changed Dog" }, { Id: 3514 SpriteName: "POPE_MD_E_BISHOP" Name: "Furious High Priest" }, { Id: 3515 SpriteName: "POPE_MD_E_ICICLE" Name: "Fronzen Heart" }, { Id: 3516 SpriteName: "POPE_MD_E_LUWMIN" Name: "Enraged Loomin" }, { Id: 3517 SpriteName: "POPE_MD_E_TITAN" Name: "Ice Giant" }
Monsters (hard mode):
{ Id: 3518 SpriteName: "POPE_MD_H_GUARD" Name: "Guard" }, { Id: 3519 SpriteName: "POPE_MD_H_BELIEVER_1" Name: "Enraged Follower" }, { Id: 3520 SpriteName: "POPE_MD_H_BELIEVER_2" Name: "Angry Follower" }, { Id: 3521 SpriteName: "POPE_MD_H_DOG" Name: "Suddenly Changed Dog" }, { Id: 3522 SpriteName: "POPE_MD_H_BISHOP" Name: "Furious High Priest" }, { Id: 3523 SpriteName: "POPE_MD_H_ICICLE" Name: "Fronzen Heart" }, { Id: 3524 SpriteName: "POPE_MD_H_LUWMIN" Name: "Enraged Loomin" }, { Id: 3525 SpriteName: "POPE_MD_H_TITAN" Name: "Ice Giant" }, { Id: 3526 SpriteName: "POPE_MD_H_KTULLANUX" Name: "Ktullanux" }
Mercenary (easy mode):3527,POPE_MD_MERC_NORMAL,Pope 3528,POPE_MD_MERC_CASUAL,Pope
Mercenary (hard mode):
3569,POPE_MD_H_MERC_NORMAL,Pope 3570,POPE_MD_H_MERC_CASUAL,Pope
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pope mobs dosent respawn.
You mean the mercenary pope? If she dies she will only "respawn" in certain points of the instance.
If you mean the monsters, there's no respawning.
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why am I receiving this error? the npc to this script is not using the ID number, its using the npc name but still i am having this error.
[Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '45' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '45' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '926' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '926' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '916' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '926' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '916' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '926' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '917' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '927' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '920' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '935' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '916' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '926' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '916' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '926' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '916' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '916' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '10046' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '927' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '935' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '917' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '927' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '917' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '920' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '45' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '45' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '45' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '975' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '914' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '81' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '111' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '914' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '81' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '86' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '918' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '66' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '82' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '101' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '919' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '996' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '932' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '915' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '931' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '81' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '93' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '880' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '928' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '846' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '10046' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '975' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '111' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '81' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '943' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '927' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '917' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '701' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '809' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '50' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '808' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '929' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '979' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '927' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '55' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '914' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '703' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '66' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '703' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '975' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '914' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '81' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '45' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '932' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '934' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '139' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '10046' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '922' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '1779' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '925' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '936' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '647' specified in file 'INSTANCING', line '1'. [Warning]: npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '45' specified in file 'INSTANCING', line '1'.
Are you using a updated version? It looks like the same error here, which was already fixed.
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You mean "Do I have the map"?
Download it here:
ftp://ragnarok.nowcdn.co.kr:20021/Patch/2015-10-21data_sakray_10543-10596_1st.gpf
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Edda Arunafeltz Side: Half moon in the Daylight (Google Translated)
New instance from kro
Big thanks to Ziu who shared the raw version.
Missing/custom things:
*Entrance NPC;
*Enchant NPC;
*Many player messages;
*Some monster messages;
*A command to set a navigation location (without clicking text);
*A command to destroy mercenary;
*What happens when Pope is killed;
*What happens if you get to Ktullanux without the doll;
*EXP rewards.
The instance is new and others things may be already different in kro.
quest_db.conf//Half moon in the daylight { Id: 14585 Name: "Cause Verification" Targets: ( { MobId: 3516 Count: 1 }, ) }, { Id: 14586 Name: "Time spent sleeping" TimeLimit: 82800 }, { Id: 14587 Name: "Cause Verification" Targets: ( { MobId: 3526 Count: 1 }, ) }, { Id: 14593 Name: "Send Mail" }, { Id: 14594 Name: "Ready to walk the Dream" },
Notes: The player receives a letter from Niren to begin the quest in kro, not possibly to do here.
The cooldown quest resets every 4am in kro, I have set it to 23 hours.
Click here to downloadBruno Nogueira reacted to this -
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"O resultado da longa expedição finalmente chegou! Na caverna com nascentes de fogo está o covil do demônio, nós estamos nos preparando para o duelo final contra o Imperador Morroc."
Descrição: NPCs comuns e defensores no mapa principal do episódio 14.3 (Bacia Flamejante) e alguns em Eclage.
Esses não são os NPCs de quests, a maioria deles serve para teletransportar monstros que chegam muito perto da base avançada (como se fosse a "parte segura" do mapa). O resto são personagens de episódios passados que tem relação a história como alguns do Campo da Expedição, El Dicastes e Eclage.
O script está longe de estar perfeito, portanto bugs podem ocorrer. Algumas observações:
•OBS1: Os NPCs defensores não estão teletransportando os monstros porque o comando unitwarp perde o GID do monstro quando é usado sleep2 antes. Por isso comentei as linhas até resolver isso. (Usuários do rAthena ver post abaixo)
•OBS2: O comando showscript não deixa a mensagem na janela de chat como no servidor oficial.
•OBS3: Estão faltando algumas falas dos defensores da parte de dentro (quando o monstro chega perto) e será adicionado assim que possível.
E com certeza pode haver erros de português uma vez que não sou muito bom nessa matéria.
Link do download (pode baixar do anexo se quiser): https://www.dropbox.com/s/6hwgeof8yzyc7qc/14_3.txt?dl=0
Monstros:
moro_vol,194,317,100,130 monster Sombra da Inveja 1918,8,0,0,0moro_vol,194,317,100,130 monster Sombra da Gula 1919,8,0,0,0moro_vol,194,317,100,130 monster Sombra da Vaidade 1920,8,0,0,0moro_vol,194,317,100,130 monster Sombra da Ira 1921,8,0,0,0moro_vol,194,317,100,130 monster Condor de Fogo 3020,15,0,0,0moro_vol,194,317,100,130 monster Arenoso de Fogo 3021,15,0,0,0moro_vol,194,317,100,130 monster Frilldora de Fogo 3022,15,0,0,0moro_vol,194,317,100,130 monster Golem de Fogo 3023,15,0,0,0moro_vol,194,317,100,130 monster Poço de Fogo 3026,3,0,0,0moro_vol,194,317,100,130 monster Sonia 3028,2,0,0,0moro_vol,350,55,135,145 monster Sombra da Inveja 1918,7,0,0,0moro_vol,350,55,135,145 monster Sombra da Gula 1919,7,0,0,0moro_vol,350,55,135,145 monster Sombra da Vaidade 1920,7,0,0,0moro_vol,350,55,135,145 monster Sombra da Ira 1921,7,0,0,0moro_vol,350,55,135,145 monster Condor de Fogo 3020,15,0,0,0moro_vol,350,55,135,145 monster Arenoso de Fogo 3021,15,0,0,0moro_vol,350,55,135,145 monster Frilldora de Fogo 3022,15,0,0,0moro_vol,350,55,135,145 monster Golem de Fogo 3023,15,0,0,0moro_vol,350,55,135,145 monster Poço de Fogo 3026,2,0,0,0moro_vol,350,55,135,145 monster Sonia 3028,3,0,0,0moro_vol,335,170,0,0 monster Incarnação Ardente 3039,1,0,0,0moro_vol,200,315,0,0 monster Incarnação Distorcida 3040,1,0,0,0moro_vol,80,220,0,0 monster Incarnação Glacial 3041,1,0,0,0moro_vol,80,100,3,3 monster Caixa Estranha 3061,1,0,0,0
Portal:
moro_cav,63,13,0 warp firecave 1,1,moro_vol,198,176
Bônus (qual seria a graça se não dá nem pra entrar no mapa)
Quest: Viagem Dimensional (até a parte em que se adquire acesso ao mapa).
Devido a mudanças no mapa de Morroc, o primeiro NPC da quest é levemente diferente dependendo do mapa.
Se você usa o mapa durante a reconstrução de morroc (EP14.3) use a versão A.
Se você usa o mapa após a destruição (EP12) ou após a reconstrução (EP16.1) use a versão B.
Versão A: http://pastebin.com/nWhPG8Pi
Versão B: http://pastebin.com/Ad4netQ3
Adicione isso em dbquest_db.conf:
{ Id: 11349 Name: "Dimensional Travel"},{ Id: 11350 Name: "Dimensional Travel"},{ Id: 11351 Name: "Dimensional Travel"},{ Id: 11352 Name: "Dimensional Travel"},{ Id: 11353 Name: "Dimensional Travel"},{ Id: 11354 Name: "Specimen Collection"},
Adicione isso em dataquestid2display.txt:
//-- ep 14.311349#Viagem Dimensional#SG_FEEL#QUE_NOIMAGE#Ele perdeu a consciência novamente, exausto apenas por falar. Eu deveria dar a ^4D4DFFração para monstros^000000 para ele comer.#Ração para Monstros#11350#Viagem Dimensional#SG_FEEL#QUE_NOIMAGE#Você deu a Ração para Montros para ele comer. Continue a conversa.#Continue a conversa.#11351#Viagem Dimensional#SG_FEEL#QUE_NOIMAGE#Fale com Tamarin no Oásis perto das Pirâmides a noroeste.#Fale com Tamarin.#11352#Viagem Dimensional#SG_FEEL#QUE_NOIMAGE#Fale com Tamarin na Fenda Dimensional.#Vá à Fenda Dimensonal.#11353#Viagem Dimensional#SG_FEEL#QUE_NOIMAGE#Vá para o segundo andar e ache a rachadura da dimensão coberta com terra.#Ache a rachadura no segundo andar.#11354#Coleta de Espécime#SG_FEEL#QUE_NOIMAGE#Você foi teletransportado pela Fenda.#Fale com Bazett.#
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//===== Racaae Scripts =========================================================//= Mercado Organizado//===== Versão: ================================================================//= 1.0//===== Descrição: =============================================================//= Sistema que organiza as lojinhas dos jogadores.//==============================================================================prontera,147,155,5 script Vaga para Lojinha#spot01 4_BULLETIN_BOARD2,0,0,{ mes "Vaga: ^ffa500Disponível^000000"; mes "[ ^0000FFRegras do Comércio^000000 ]"; mes "^FF0000~ Usar nome apropriado."; mes "~ Não segurar vaga com coisas velhas.^000000"; mes " "; mes "^808080Caso não siga estas regras poderá ser banido.^000000"; next; switch(select("Selecionar essa vaga.:Cancelar.")) { case 1: if (getskilllv(MC_VENDING) && checkcart()) { hideonnpc strnpcinfo(0); .username$ = strcharinfo(0); getmapxy(.@mapname$,.@mapx,.@mapy,1,strnpcinfo(0)); warp .@mapname$,.@mapx,.@mapy; sleep2 500; message strcharinfo(0), "Você tem ^ffa5001 minuto^000000 para abrir sua loja, se a loja não estiver aberta até lá você perderá a vaga."; attachnpctimer; initnpctimer; end; } else { mes "Lembre-se, você dever possuir a habilidade ^808080Comércio^000000 e um ^808080carrinho^000000 para abrir uma loja."; close; } case 2: close; }OnTouch: if (.username$ == strcharinfo(0)) { if (.vending == 60) { if (checkvending(.username$)) end; warp "prontera",155,155; message strcharinfo(0), "Você não está com a loja aberta e perdeu a vaga por isto."; donpcevent strnpcinfo(0)+"::OnFreeSpot"; end; } end; } warp "prontera",155,155; message strcharinfo(0), "Esta é uma vaga para lojas apenas. Fale comigo se desejar utilizar essa vaga."; end;OnTimer1000: stopnpctimer; getmapxy(.@mapname$,.@mapx,.@mapy,1,strnpcinfo(0)); getmapxy(.@mapname2$,.@mapx2,.@mapy2,0,.username$); if ((.@mapname$ != .@mapname2$) || (.@mapx != .@mapx2) || (.@mapy != .@mapy2)) { detachnpctimer; donpcevent strnpcinfo(0)+"::OnFreeSpot"; end; } if (.vending < 60) .vending++; if (.vending == 60) { if (checkvending(.username$)) end; warp "prontera",155,155; message strcharinfo(0), "Você não está com a loja aberta e perdeu a vaga por isto."; donpcevent strnpcinfo(0)+"::OnFreeSpot"; end; } initnpctimer; end;OnFreeSpot:OnTimerQuit: stopnpctimer; detachnpctimer; .username$ = ""; .vending = 0; hideoffnpc strnpcinfo(0); end;}prontera,147,154,5 duplicate(Vaga para Lojinha#spot01) Vaga para Lojinha#spot02 4_BULLETIN_BOARD2,0,0prontera,147,153,5 duplicate(Vaga para Lojinha#spot01) Vaga para Lojinha#spot03 4_BULLETIN_BOARD2,0,0prontera,147,152,5 duplicate(Vaga para Lojinha#spot01) Vaga para Lojinha#spot04 4_BULLETIN_BOARD2,0,0prontera,147,151,5 duplicate(Vaga para Lojinha#spot01) Vaga para Lojinha#spot05 4_BULLETIN_BOARD2,0,0
Eu tentei fazer do jeito da screenshot.
Não adicionei muitas placas porquê não sei exatamente onde você quer que elas fiquem. Mas para criar mais é só adicionar mais duplicates.
Uma coisa que me incomodou foi que se você passar pela célula da loja, mesmo que você não tenha clicado ou já tenha loja você já é teletrasportado. Não sei se é pra ser assim, se não for eu tento mudar.
Is this can be done?
in General Server Support
Posted
No, insert only the ID of the items you don't want them to create.
//Item list .items$ = "607,608,1530,2020,2021,2181,2182,2383,2410," + "2541,2629,2630,5377,";
Using the example above: player can't create Yggdrasil Berry (ID 607), nor Yggdrasil Seed (ID 608), nor Brynhild (ID 2383), nor Gentleman's Pipe (ID 5377).
They will be able to create, let's say... Combat Knife (ID 1228), and any other items, since it's not in the list.