noobsai
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Everything posted by noobsai
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I use digitalocean and it's very fast since they have a lot of datacenters including in asia(singapore)
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ok ill keep it in mind. thanks jabote
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uhh sorry for the dumb question problem fixed
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Hi I have an instant job changer script which is - script Instajobnlevel -1,{OnPcLoginEvent: if( Instajobnlevel == 1 ) end;Main_Menu: switch ( select ( "Manual Leveling","First Job","Second Job","Extended Job","Baby Job","Transcend Job")) { case 1: mes "This popup message will not appear again."; set Instajobnlevel,1; close; case 2: mes "[ ^ff0000 "+.names$+" ^000000]","Tell me your desired Class."; switch(select("^0000ff - Swordman^000000","^0000ff - Magician^000000","^0000ff - Archer^000000","^0000ff - Acolyte^000000","^0000ff - Merchant^000000","^0000ff - Thief^000000","^FF0000Back^000000")) { case 1: callsub Job_Changing,1,255,120,60,"All"; case 2: callsub Job_Changing,2,255,120,60,"All"; case 3: callsub Job_Changing,3,255,120,60,"All"; case 4: callsub Job_Changing,4,255,120,60,"All"; case 5: callsub Job_Changing,5,255,120,60,"All"; case 6: callsub Job_Changing,6,255,120,60,"All"; case 7: next; goto Main_Menu; } case 3: mes "[ ^ff0000 "+.names$+" ^000000]","Tell me your desired Class."; switch(select("^0000ff - Knight^000000","^0000ff - Priest^000000","^0000ff - Wizard^000000","^0000ff - Blacksmith^000000","^0000ff - Hunter^000000","^0000ff - Assassin^000000","^0000ff - Crusader^000000","^0000ff - Monk^000000","^0000ff - Sage^000000","^0000ff - Rogue^000000","^0000ff - Alchemist^000000",( Sex == 1 )?"":"^0000ff - Dancer^000000",( Sex == 0 )?"":"^0000ff - Bard^000000","^FF0000Back^000000")) { case 1: callsub Job_Changing,7,255,120,110,"All"; case 2: callsub Job_Changing,8,255,120,110,"All"; case 3: callsub Job_Changing,9,255,120,110,"All"; case 4: callsub Job_Changing,10,99,120,110,"All"; case 5: callsub Job_Changing,11,255,50,110,"All"; case 6: callsub Job_Changing,12,255,120,110,"All"; case 7: callsub Job_Changing,14,255,120,110,"All"; case 8: callsub Job_Changing,15,255,120,110,"All"; case 9: callsub Job_Changing,16,255,120,110,"All"; case 10: callsub Job_Changing,17,255,120,110,"All"; case 11: callsub Job_Changing,18,255,120,110,"All"; case 12: callsub Job_Changing,20,255,120,110,"All"; case 13: callsub Job_Changing,19,255,120,110,"All"; case 14: next; goto Main_Menu; } case 4: mes "[ ^ff0000 "+.names$+" ^000000]","Tell me your desired Class."; switch(select("^0000ff - Super Novice^000000","^0000ff - Gunslinger^000000","^0000ff - Ninja^000000","^0000ff - Takewon^000000","^0000ff - Star Gladiator^000000","^0000ff - Soul Linker^000000","^FF0000Back^000000")) { case 1: callsub Job_Changing,23,255,120,110,"All"; case 2: callsub Job_Changing,24,255,120,600,"All"; case 3: callsub Job_Changing,25,255,120,60,"All"; case 4: callsub Job_Changing,4046,255,120,60,"All"; case 5: callsub Job_Changing,4047,255,120,110,"All"; case 6: callsub Job_Changing,4049,255,120,110,"All"; case 7: next; goto Main_Menu; } case 5: mes "[ ^ff0000 "+.names$+" ^000000]","Tell me your desired Class."; switch(select("^0000ff - Baby Swordman^000000","^0000ff - Baby Magician^000000","^0000ff - Baby Archer^000000","^0000ff - Baby Acolyte^000000","^0000ff - Baby Merchant^000000","^0000ff - Baby Thief^000000","^0000ff - Baby Knight^000000","^0000ff - Baby Priest^000000","^0000ff - Baby Wizard^000000","^0000ff - Baby Blacksmith^000000","^0000ff - Baby Hunter^000000","^0000ff - Baby Assassin^000000","^0000ff - Baby Crusader^000000","^0000ff - Baby Monk^000000","^0000ff - Baby Sage^000000","^0000ff - Baby Rogue^000000","^0000ff - Baby Alchemist^000000",( Sex == 1 )?"":"^0000ff - Baby Dancer^000000",( Sex == 0 )?"":"^0000ff - Baby Bard^000000","^0000ff - Super Baby^000000","^FF0000Back^000000")) { case 1: callsub Job_Changing,4024,255,120,60,"All"; case 2: callsub Job_Changing,4025,255,120,60,"All"; case 3: callsub Job_Changing,4026,255,120,60,"All"; case 4: callsub Job_Changing,4027,255,120,60,"All"; case 5: callsub Job_Changing,4028,255,120,60,"All"; case 6: callsub Job_Changing,4029,255,120,60,"All"; case 7: callsub Job_Changing,4030,255,120,110,"All"; case 8: callsub Job_Changing,4031,255,120,110,"All"; case 9: callsub Job_Changing,4032,255,120,110,"All"; case 10: callsub Job_Changing,4033,255,120,110,"All"; case 11: callsub Job_Changing,4034,255,120,110,"All"; case 12: callsub Job_Changing,4035,255,120,110,"All"; case 13: callsub Job_Changing,4037,255,120,110,"All"; case 14: callsub Job_Changing,4038,255,120,110,"All"; case 15: callsub Job_Changing,4039,255,120,110,"All"; case 16: callsub Job_Changing,4040,255,120,110,"All"; case 17: callsub Job_Changing,4041,255,120,110,"All"; case 18: callsub Job_Changing,4043,255,120,110,"All"; case 19: callsub Job_Changing,4042,255,120,110,"All"; case 20: callsub Job_Changing,4045,255,120,110,"All"; case 21: next; goto Main_Menu; } case 6: mes "[ ^ff0000 "+.names$+" ^000000]","Tell me your desired Class."; switch(select("^0000ff - Lord Knight^000000","^0000ff - High Priest^000000","^0000ff - High Wizard^000000","^0000ff - Whitesmith^000000","^0000ff - Sniper^000000","^0000ff - Assassin Cross^000000","^0000ff - Paladin^000000","^0000ff - Champion^000000","^0000ff - Professor^000000","^0000ff - Stalker^000000","^0000ff - Creator^000000",( Sex == 1 )?"":"^0000ff - Gypsy^000000",( Sex == 0 )?"":"^0000ff - Clown^000000","^FF0000Back^000000")) { case 1: callsub Job_Changing,4008,255,120,130,"All"; case 2: callsub Job_Changing,4009,255,120,130,"All"; case 3: callsub Job_Changing,4010,255,120,130,"All"; case 4: callsub Job_Changing,4011,255,120,130,"All"; case 5: callsub Job_Changing,4012,255,120,130,"All"; case 6: callsub Job_Changing,4013,255,120,130,"All"; case 7: callsub Job_Changing,4015,255,120,130,"All"; case 8: callsub Job_Changing,4016,255,120,130,"All"; case 9: callsub Job_Changing,4017,255,120,130,"All"; case 10: callsub Job_Changing,4018,255,120,130,"All"; case 11: callsub Job_Changing,4019,255,120,130,"All"; case 12: callsub Job_Changing,4021,255,120,130,"All"; case 13: callsub Job_Changing,4020,255,120,130,"All"; case 14: next; goto Main_Menu; } }Job_Changing: mes " ","Job Change to: ^ff0000"+jobname(getarg(0))+"^000000 ?"; if ( select ( "- Yes","- No" ) == 2) close; ResetSkill; ResetStatus; set SkillPoint,0; percentheal 100,100; jobchange getarg(0); set Instajobnlevel, 1; atcommand "@allskills"; set JobLevel, getarg(2); set BaseLevel, getarg(1); set SkillPoint,getarg(3); announce "[ iRO ]: "+strcharinfo(0)+" has changed to "+jobname(getarg(0))+" job.",bc_self|bc_blue; callsub Get_Platinum; close; Get_Platinum: skill 142,1,0; switch(BaseClass) { case 0: if (Class !=23) skill 143,1,0; break; case 1: skill 144,1,0; skill 145,1,0; skill 146,1,0; break; case 2: skill 157,1,0; break; case 3: skill 147,1,0; skill 148,1,0; break; case 4: skill 156,1,0; break; case 5: skill 153,1,0; skill 154,1,0; skill 155,1,0; break; case 6: skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; break; default: break; } switch(BaseJob) { case 7: skill 1001,1,0; break; case 8: skill 1014,1,0; break; case 9: skill 1006,1,0; break; case 10: skill 1012,1,0; skill 1013,1,0; break; case 11: skill 1009,1,0; break; case 12: skill 1003,1,0; skill 1004,1,0; break; case 14: skill 1002,1,0; break; case 15: skill 1015,1,0; skill 1016,1,0; break; case 16: skill 1007,1,0; skill 1008,1,0; skill 1017,1,0; skill 1018,1,0; skill 1019,1,0; break; case 17: skill 1005,1,0; break; case 18: skill 238,1,0; break; case 19: skill 1010,1,0; break; case 20: skill 1011,1,0; break; default: break; } return;OnInit: query_sql("SELECT `name` from `char` WHERE `char_id` = 1",.names$); end;} but It has some error can you help me with this Thanks
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Your Game exe file is not latest version
noobsai replied to noobsai's question in Client-Side Support
Problem Fixed. just rebooted my VPS -
Hi can anyone help me with this . I already disable client has checking in login-server.conf // Client MD5 hash check// If turned on, the login server will check if the client's hash matches// the value below, and will not connect tampered clients.// Note: see doc/md5_hashcheck.txt for more details.client_hash_check: off// Client MD5 hashes// The client with the specified hash can be used to log in by players with// a group_id equal to or greater than the given value.// If you specify 'disabled' as hash, players with a group_id greater than or// equal to the given value will be able to log in regardless of hash (and even// if their client does not send a hash at all.)// Format: group_id, hash// Note: see doc/md5_hashcheck.txt for more details.//client_hash: 0, e36e06fae07c34ff1149e0e42eeb252e//client_hash: 10, cb1ea78023d337c38e8ba5124e2338ae//client_hash: 99, e36e06fae07c34ff1149e0e42eeb252e and even recompiled and restarted many times I also diffed a new client without the force send client hash
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Hi Thanks for this script. I was wondering if you can add this manually like make it an @command for admins. Thanks again
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how to reduce the number of mobs spawned.
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Item script that generates random cashpoints
noobsai replied to noobsai's question in Script Support
Thank you again JaBote -
Item script that generates random cashpoints
noobsai replied to noobsai's question in Script Support
Hi Thanks jaBote, how do i add a message of how much he get. message will be seen in the chat box -
Hi Im really noob in item scripting so i need help. I make a new item called ticket and I want it to have a function that when used it will generate a cashpoint randomly from 20-50 points (cashpoint from @cash command) Thanks in advance
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Hi Mumbles thanks for this I love it, btw how do i add on the announcement the name of the person who played the song? thanks