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Posts posted by Söel
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works on windows 8?
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eAmod don't have direct assessment of variables, you have to change it yourself.help ~ emulator eAmod
like
.@UGR_breaks = 1;
will become
set .@UGR_breaks,1;
like this?
query_sql "SELECT `breaks` FROM `ugr_guild_info` WHERE `date`="+ .@time +" ORDER BY `breaks` DESC LIMIT 1",.@UGR_breaks; if (.@UGR_breaks==0){set .@UGR_breaks,1;}
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help ~ emulator eAmod
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Hi dears!!
I would ask here you a rank of NPC for PvP, GvG and MvP.
The Rank GVG would be recorded points in WoE much as in GvG rooms;
If possible at the moment when the player appear to kill the other one message to the next:
example:
"You killed Player XXXXX and gained 1 point in Rankings of PvP rating, You have currently 180 points."
"You killed Player XXXXX and gained 1 point in Rankings of GVG rating, Your guild currently has 900 points"
**And if possible create a shop specifies for exchange gains both in PvP, GvG and MvP to purchase consumable items and etc.***Oh, and also add a count for broken emperiums during Woes.
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Which location do I contact the MVP list put forward by Abracadabra skill.
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wooow! so good!
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I wonder what data folder you recommend for the hexed 2014, server renewal.
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comigo sempre funcionou após morrer '-'
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worked perfectly, thank you Annie.
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I have a small question regarding the configuration of the percentage of drops of items.
I always wore as follows
6000 represented a 60% chance
3000-30% chance and so on ... only here at the Hercules drops is 100% when I put these respective values, since the issue of the cards Iput:
150000 and was 15% normal cards
and mvp 35000 and was 3.5% and because of that I got confused ...
someone could show me the correct way to put the percentage of equipment?my conf
// The rate the common items are dropped (Items that are in the ETC tab, besides card)item_rate_common: 6000item_rate_common_boss: 3500item_drop_common_min: 1item_drop_common_max: 10000// The rate healing items are dropped (items that restore HP or SP)item_rate_heal: 6000item_rate_heal_boss: 3500item_drop_heal_min: 1item_drop_heal_max: 10000// The rate at which usable items (in the item tab) other then healing items are dropped.item_rate_use: 6000item_rate_use_boss: 3500item_drop_use_min: 1item_drop_use_max: 10000// The rate at which equipment is dropped.item_rate_equip: 6000item_rate_equip_boss: 3500item_drop_equip_min: 1item_drop_equip_max: 10000// The rate at which cards are droppeditem_rate_card: 150000item_rate_card_boss: 35000item_drop_card_min: 1item_drop_card_max: 10000// The rate adjustment for the MVP items that the MVP gets directly in their inventoryitem_rate_mvp: 3500item_drop_mvp_min: 1item_drop_mvp_max: 10000// The rate adjustment for card-granted item drops.item_rate_adddrop: 3500item_drop_add_min: 1item_drop_add_max: 10000// Rate adjustment for Treasure Box drops (these override all other modifiers)item_rate_treasure: 500item_drop_treasure_min: 1item_drop_treasure_max: 10000
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no problem, running in that environment. :P
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Hello,
I would ask someone who understands src to make two commands rA be compatible here in Hercules, they are: @identifyall,@clonestats and @cloneequip. -
I am wanting to change the whole graphical part of my server, however some of the images that moved had no effect, could tell me the correct location and how should I do?example:datatextureÀ¯ÀúÀÎÅÍÆäÀ̽º
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Sorry to ask 'stupid' but as I put the sprite on the server?
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have some estimate of when the Rebelion Class will be inserted in Hercules?
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Thanks man, when you marry the woman is yours.
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how do I convert the file .lua to .lub?
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thanks for all.
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....
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does not have any file with the name packet_db ...
WeeThumbnail
in Client-Side Releases
Posted
how to explain?