Aeomin
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Posts posted by Aeomin
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Aeomin can you add feature to it that it can pass parameter?
parameter? from where to where?
evilpuncker reacted to this -
well i followed what it said to drag and drop and still, same thing.
try click on the icon
evilpuncker reacted to this -
i'm not sure if im doing it right but whenever i remove the patcher from the configuration folder its looking for it.
Did you pack the data?
evilpuncker reacted to this -
Does not work.
The news does not show and the ragexe.exe does not launched when "Start game"
I cannot provide answer for vague description.
evilpuncker reacted to this -
Wow this was posted on my birthday! lol Anyway, is this compatible with SecureGRF? I tried updating the encrypted grf using thor patcher but the patched/updated files in it are not encrypted anymore. How can I update encrypted grfs without losing it's encryption? Thanks in advance!
You will have to use other method. If securegrf has the tool to generate grf then use that. You won't able to use .thor in that case.
evilpuncker reacted to this -
Even unmetered data transfer is no go..
If you are tying to take advantage of so called unmetered data transfer in shared hosting, you are likely get terminated for violation of fair use. It doesn't matter if just file serving or legitimate visits.
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Aeomin you should consider putting Thor patcher in a repository like Github. People can update easier & faster xD
But it isn't an open source project...
evilpuncker reacted to this -
Where can I buy unlimited capacity hard drive?
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Well, I just received another report with bugs, will have to fix these soon.I have this experience that I want to share with you.
I was working with a customer once, he wanted me to update a folder called AI_sakray, a fresh and update instalation of this folder.
There is a file called follow.lck (in a folder called USER_AI) and I didnt know that it would bring a lot of problems because of the size is 0 bits.
I had to split the folder "AI_sakray" in many files (.thor) to find out what was the problem.
evilpuncker reacted to this -
@Bug time
You can update a file which the size to "0 bites" because the thor patcher never will end to packing.
Can or can't?
cant* sorry!
The beauty of programming, never underestimate what user can do with it.
Does the file have to replace with size 0 or can be removed? I need time to test edge cases like this, which probably 2,3 weeks later.
When you want to create it! >.<
You want to create files with size 0? I'm not sure why would you want that...but like I said, I don't have the time to investigate right now, finals are coming.
evilpuncker reacted to this -
@Bug time
You can update a file which the size to "0 bites" because the thor patcher never will end to packing.
Can or can't?
cant* sorry!
The beauty of programming, never underestimate what user can do with it.
Does the file have to replace with size 0 or can be removed? I need time to test edge cases like this, which probably 2,3 weeks later.
evilpuncker reacted to this -
@Bug time
You can update a file which the size to "0 bites" because the thor patcher never will end to packing.
Can or can't?
evilpuncker reacted to this -
A quick announcement: due to certain circumstances, ECMAScript/javascript support is cancelled.
Yea, go ahead and cry all you want.
side note: welcome, lua
evilpuncker reacted to this -
Don't have much time recently. Got some portion migrated, but most importantly, I need get scripting support going since I do not want more hacks in the config file.waiting anxiously for the new config file xD
evilpuncker reacted to this -
If eAmod is about pack of mods, then what you are getting is yet another eAmod server. If you want your server to be unique, my guess is that you would have to modify the source code anyways.
Does eAmod even give you full source code after chip in $150?
How about create a list of features you want with priority.
Those features that exists in eAmod but not in Hercules, see if it worth $150.
And... you can always migrate later right?
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but it only uses like 3-4 blocks of vision. idk how to explain it but it barely works on long distance
Did you even try to find it on server conf?
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can you even read the text in the image?ok ill post everyting i made
"View: " line i will add it later because it has not xtrayed yet
this is my item_db2.txt
tell me whats wrong and tell me whats next
SLOT typo error
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ro already uses path finding algorithm
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Woah, someone actually named CIA-2? I though that was that was CIA.vc bot (now defunct).
nice catch xD btw there really were an user named SVN?
That, I am not sure.. I don't know a lot of them, like.. who is p anyways...
evilpuncker reacted to this -
Woah, someone actually named CIA-2? I though that was that was CIA.vc bot (now defunct).
evilpuncker reacted to this -
Executing diffed ragexe.exe with -Replay parameters will make diffed ragexe.exe enter a Replay playing mode. I just now tried Open URL, and it didn't do anything. "File" mode is working, but currently it only supports executing ragexe.exe without any parameters in it.
Can you make something like this in config.ini:
ClientEXE='ragexe.exe'ClientParameter='-1rag1'ClientParameter2='-Replay'
^
It will make something like this:
Start button: ragexe.exe -1rag1
Replay button: ragexe.exe -Replay
Client hash and patcher hashing is a great feature, why would you want to deprecate it? I'm not using it for security. Some people like to use it because it can update the patcher and client to latest version without any patch numbering.
For example, if I change something in the ThorPatcher.exe (button design, etc) they may be able to redownload the new patcher without any hassle. The same also for client hash.
Thanks for the reply, really appreciate it
I would not accept such hacked addition entries to config file, it is a mess already. You will able to do what you wanted in upcoming major release, but I won't be adding more to config till then.
Hashing is more like hacking. It bloated the code base without making update client/patcher any easier. Also, there are many there just don't know how to do it, so what's the point when one can do the update using patch numbering.
evilpuncker reacted to this -
Any way to make custom button to also recognize parameter?
[button:Setup]
Mode=2Action='Setup.exe'It will launch setup.exe, but I'm looking for Ragnarok Replay button function:[button:Replay]
Mode=2Action='patched-ragexe.exe -Replay'If you launch this in command prompt / shortcut, it will work. But Thor patcher seems didn't recognize this parameter format.
2nd suggestion, currently we have a way to check a hash of the patcher and game client itself. If it doesn't match, it will redownload from the patch server. Would you mind to add this feature to the target grf as well (if not match, will redownload whole grf in .thor format)? I don't mind the additional cpu processing time in case of a big grf.
Unfortunately if that doesn't work then it's not supported. You might work around by change to open URL mode as the code doesn't really open browser.
Sorry, client hash has been deprecated in last builds, patcher hashing likely after. They are NOT the solution to protect your client! In fact, there won't be any guarantee the GRF would be the same checksum even if you download whole thing in one piece.
evilpuncker reacted to this -
Not much of github user, so not sure how +1 comment thing works.
But yea, great idea though. Those custom NPCs are outdated anyways.
evilpuncker reacted to this
Thor Patcher
in Client-Side Releases
Posted
yes