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apuadofrancisco

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Everything posted by apuadofrancisco

  1. Thanks for your reply. I tried 2019-05-30aRagexeRE, it now shows the guild emblem. What client would you suggest for a replacement for my current client(2019-06-26bRagexeRE)? Thanks, Francisco Apuado
  2. Hi Guys, Why is that my guild emblem is not showing? Im using the FF: 1) latest Hercules 2) Asheraf and ZackdreaverRE English Data folder 3) 2019-06-26bRagexeRE 4) Patches: Things I already did: 1) Created emblem folder inside RO folder 2) Created 24x24 (16, 24, 256bit) bmp emblem 3) Emblem is not showing when clicking it. See image below: Thanks, Francisco Apuado
  3. I merged Asheraf and ZackdreaverRE English Data folder.
  4. Hi Guys, How do I enable the mapinfo_sak.lub? and anyone has the english version of this file? Thanks Sample Image: Already figured out how to enable...just tick the NO MSG but i dont have any english translation so far.
  5. yah, sorry didnt notice. sorry for being careless Thank you so much! now its working well +rep to you
  6. @@Gerz Ill try to debug this first First error: Second error:
  7. 2>..srcmapitemdb.c(948): warning C4013: 'parse_script' undefined; assuming extern returning int 2>..srcmapitemdb.c(948): warning C4047: '=' : 'script_code *' differs in levels of indirection from 'int' and this.... 2>..srcmapstatus.c(2245): warning C4047: 'function' : 'int64' differs in levels of indirection from 'char [12]' 4> core.c 2>..srcmapstatus.c(2245): warning C4024: 'function through pointer' : different types for formal and actual parameter 2 2>..srcmapstatus.c(2245): warning C4047: 'function' : 'int64' differs in levels of indirection from 'char [12]' 2>..srcmapstatus.c(2245): warning C4024: 'function through pointer' : different types for formal and actual parameter 2 2>..srcmapstatus.c(2246): warning C4013: 'run_script' undefined; assuming extern returning int 2>..srcmapstatus.c(2246): warning C4047: 'function' : 'int64' differs in levels of indirection from 'char [12]' 2>..srcmapstatus.c(2246): warning C4024: 'function through pointer' : different types for formal and actual parameter 2 The red lines are the one stated in warning compilation... Thank you
  8. Hi Devs, Im kinda confused between Pre-Renewal(DATA + SYSTEM FOLDER) and data + System in https://github.com/ROClientSide/Translation im using pre-re server. so do i need to download Pre-Renewal(DATA + SYSTEM FOLDER) or still, i can use data + System even though my server runs in pre-re? btw, anyone of you have encounter this error? Thanks!
  9. 1>..srcmappc.c(186): error C2143: syntax error : missing ';' before 'type' 1>..srcmappc.c(187): error C2065: 'result' : undeclared identifier 1>..srcmappc.c(188): error C2065: 'result' : undeclared identifier 1>..srcmappc.c(190): error C2065: 'result' : undeclared identifier 1>..srcmappc.c(191): error C2065: 'result' : undeclared identifier 1>..srcmappc.c(192): error C2065: 'result' : undeclared identifier 1>..srcmappc.c(193): error C2065: 'result' : undeclared identifier This is line 186 - 193 Thanks!
  10. Alright thanks, ill try this one! @@evilpuncker, Can you explain to me this lines? sc_def = st->vit*100; --> 100 meas player need to have 100 vit? sc_def2 = st->luk*10 + SCDEF_LVL_DIFF(bl, src, 99, 10); --> can you explain this line? especially those in parameter? tick_def2 = st->luk*10; --> is this the duration time right? still confused.. Thanks!
  11. HI Devs, I already read some topics about this. but i cant find exact answer for this issue. I want to resist all negative status if you have 235 and above luk. and it also changes the status duration. eg:i have 230 luk, i only freeze about .5sec in my old Status.conf before i moved to hercules... here's my configure Now, my question is... where i can find this configuration? Thanks!
  12. Hi @@zackdreaver and @@Dastgir, Thank you so much
  13. What is the BIG difference between the two 2014-02-05 vs 2014-04-16? Ive read 2014-02-05 is stable and working well, also for 2014-04-16.... Can anyone explain it to me? like... 2014-02-05 - stable - used by many - etc.... 2014-04-16 - so far the latest updated stable client - supported by many - etc... Thanks!
  14. yeah, i just read your guide. thanks! COOL! replacing the SKIN FOLDER WORKS WELL! THANKS!
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