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Posts posted by Asheraf
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Tried to open the servers port on your windows firewall?
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I think questprogress is part of rAthena and not in Hercules? From what I can tell is you're not missing a "(" but that questprogress isn't an actual script command function in your emulator.
Also please codebox next time. ^^
nope questprogress is a Herc script command
for the script as Aeromesi said
if (questprogress(11350) == 1)
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Merry Christmas everyone
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I would suggest using the channel system for this npc instead of looping for every player, however here you go
- script broadcast FAKE_NPC,{ OnCommand: if (!getstrlen(.@atcmd_parameters$)) { message strcharinfo(PC_NAME), "Please, enter a message (usage: @bst)."; end; } if (agitcheck()) { message strcharinfo(PC_NAME), "Unable to use this command,"; message strcharinfo(PC_NAME), "War of Emperium is ongoing!"; close; } $@input$ = implode(.@atcmd_parameters$, " "); $@name$ = strcharinfo(PC_NAME); .@symbol$ = substr(.@atcmd_parameters$, 0, 1); if (.@symbol$ != "B>" && .@symbol$ != "S>" && .@symbol$ != "T>") { message strcharinfo(PC_NAME), "Market Symbol is Needed when using this command ( B> S> T>)"; end; } if (bst_delay + 60 > gettimetick(2)) { message strcharinfo(PC_NAME), "There is a 60 seconds delay of using this command again"; end; } if (Zeny < 1000000) { message strcharinfo(PC_NAME), "You need to pay a 1m fee before sending your message."; end; } Zeny -= 1000000; query_sql ("SELECT `char`.`account_id` FROM `char` JOIN `login` ON `char`.`account_id` = `login`.`account_id` WHERE `char`.`online` = 1", .@account_id); bst_delay = gettimetick(2); // delay while (.@i < getarraysize(.@account_id)) { if (attachrid( .@account_id[.@i])) dispbottom "[ Market ] " + $@name$ + " : " + $@input$,0xFFD700; // display to every character on the server. detachrid; ++.@i; } end; OnInit: bindatcmd "bst", strnpcinfo(NPC_NAME) + "::OnCommand", 0, 1; // bind @bst command. end; }
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On Opening RoDex.. i cliked on the buttons and get this error!
[Warning]: clif_parse: Received unsupported packet (packet 0x0a08 (0x0a08), 26 bytes received), disconnecting session #10.
RODEX isn't implemented yet in Hercules.
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What is the problem? give us some error messages so we could help
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change the variable HuntDelay to an account variable #HuntDelay
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You could use npcskill instead
*npcskill(<skill id>, <skill lvl>, <stat point>, <NPC level>)
But where is target position for skill?
"This command causes the attached NPC object to cast a skill on the
attached player." it has no position settings.
Singularity reacted to this -
You could use npcskill instead
*npcskill(<skill id>, <skill lvl>, <stat point>, <NPC level>)
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prontera,159,183,4 script Quest Room Warper 2_F_SIGN1,{
mes "[ Quest Room Warper ]";
mes "Hi!.. Would you like to enter the Quest Room?";
switch(select("Yes", "Cancel")) {
case 1:
warp "jupe_ele_r",49,92;
close;
case 2:
mes "[ Quest Room Warper ]";
mes "Owh....";
mes "Nevermind..since it is your decision.";
mes "It is all up to you.";
mes "Come back to me if you changed your mind.";
close;
}
end;
}
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My client crash when use @bodystyle 1
--------------------------- Error --------------------------- Cannot find File : sprite\Àΰ£Á·\¸öÅë\³²\costume_1\½´¶ó_³²_1.act --------------------------- Acept ---------------------------
And when use @send a02
opendressroom(0); Hercules dont support.
Client version: 2015-11-04aRagexe
you need to make sure that you added the sprites into your grf also if you're trying to change your body style with unsupported job it would crash since there is no sprite for it.
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Maybe use an account variable instead of a player one
can you demonstrate the code? I don't get what you mean. So would it check if the account haven't been logged in yet?
emm by using #not_first_time as a variable in my example
you may want to know more about variables so you can read this:
https://github.com/HerculesWS/Hercules/blob/master/doc/script_commands.txt#L443
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OnPCLoginEvent:
if (!not_first_time) {
++not_first_time;
mes("Hello There.");
close;
}
end;
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its hardcoded in the client you need to hex it.
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nope i mean you have to use Eff_Deepsleep instead of the normal one.
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well i don't know what you're doing wrong but this is the converted db using SDE if you want it.
Cherminator reacted to this -
xD I have try this ! But i have some problems with this ..
like what?
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I think sorc skill gives deep sleep not the normal one.
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If I understood correctly it should be like this
sellitem Orange_Potion, 1; sellitem Yellow_Potion, 1; sellitem White_Potion, 1;
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use
setcell("arena", 135, 135, 165, 165, cell_walkable, false);
to make unable to walk area then summon monsters in top of it
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jRO is only for japaness peoples however if you wan't to check for they exclusive things you could look at the grf.
I (We) need (simple?) guidance!
in General Server Support
Posted
If you're able to connect to the server but your friends in hamachi can't and you're sure the clientinfo have correct informations then it would be Firewall problem (from my old experience with it) be sure that you have opened the ports correctly and for test try to disable it and see if worked.